Digest Archives Vol 1 Issue 204

From: owner-champ-l-digest@sysabend.org 
Sent: Saturday, February 13, 1999 1:42 PM 
To: champ-l-digest@sysabend.org 
Subject: champ-l-digest V1 #204 
 
 
champ-l-digest       Saturday, February 13 1999       Volume 01 : Number 204 
 
 
 
In this issue: 
 
    Re: Desolidification 
    Character: Old Man Willow 
    Absorption 
    Re: Absorption 
    RE: Paying END sporadically 
    Re: Absorption 
    Duplication/Multiform question 
    Re: [Re: Unity in Nerd Culture [was GenCon 99] ]] 
    Re: Happy99.exe 
    Re: Desolidification 
    Re: [Re: Unity in Nerd Culture [was GenCon 99] ]] 
    Re: blocking the heavy hits 
    Re: EC Pool Question 
    Re: Happy99.exe 
    Re: Desolidification 
    Re: Happy99.exe 
    Re: Absorption 
    Re: GenCon 99  
    Re: Desolidification 
    Re: Happy99.exe 
    Re: Happy99.exe 
    Re: Duplication/Multiform question 
    Character: The One Ring 
    Re: Happy99.exe 
 
---------------------------------------------------------------------- 
 
Date: Fri, 12 Feb 1999 23:39:43 -0800 
From: Christopher Taylor <ctaylor@viser.net> 
Subject: Re: Desolidification 
 
>And spiritual power only works well with a physical conduit into the 
world... some ghosts use there corpses or fragments of their 
>corpses in this way (offsetting that +2 cost to affect desolid things) but 
if you destroy/ruin/bless the corpse poof they are enfeebled. 
 
I just gave ghosts a power pool limited to ghostly effects that had affects 
solid on the pool, and an END reserve to run it with a very slow recovery. 
Voila!  Ectoplasm.  It builds up over time, and allows them the ability to 
interact with the real world, but once its used up they cant do anything. 
Also a special recovery is given for those who believe/fear the ghost more. 
 Since the desolid and full invis are bought always on persistent 0 END 
they can't interact with the world in any way, shape, or form without the 
power pool. 
 
This works for almost any undead who has no physical form and while its 
grossly expensive... they ARE desolid after all, and like the man says, TK 
is awfully powerful in a fantasy world.   
 
- -------------------------------------------------------------------------- 
Sola Gracia		Sola Scriptura		Sola Fide 
Soli Gloria Deo    	Solus Christus		Corum Deo 
- -------------------------------------------------------------------------- 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 02:15:06 -0500 
From: Scott Nolan <nolan@erols.com> 
Subject: Character: Old Man Willow 
 
OLD MAN WILLOW 
 
45	STR	15*	* = Growth Figured In 
12	DEX	6 
30	CON	40 
25	BODY	22* 
13	INT	3 
20	EGO	20 
20	PRE	10 
10	COM	0 
12	PD	7 
7	ED	1 
3	SPD	8 
11	REC	0 
60	END	0 
53	STUN	0* 
Characteristics Cost: 132 
 
27	4 LVLS Growth, Always On,0 END Persistent 
6	8/3 Damage Resistance	 
16	Life Support, doesn't breathe, immune to disease, 
	immune to aging	 
4	1 BODY Regeneration, recovery rate: per day	 
5	20 Extra Limbs	 
24	4" Stretching, No Noncombat Multiple, 0 END 
		 
25	Spatial Awareness	 
		 
91	10D6 Mind Control, telepathic contact, single command only,	 
	Area Effect, radius, 0 END 
		 
33	4D6 Entangle, target and entangle damaged, No Range 
 
Powers Cost: 231 
Total Cost: 363 
 
Base Points: 75 
15	Distinctive Features, "Giant Willow Tree", not concealable, 
	 minor 
5	Watched,"Tom Bombadil", more powerful, mild, appear 8- 
15	Physical Limitation, "Immobile", frequently, greatly 
5	Physical Limitation, "No Fine Manipulation", infrequently, 
	 slightly 
10	Physical Limitation, "Can only use STR in proportion to 
	 size of appendage", frequently,slightly 
20	Psychological Limitation, "Hatred of non-plant life", very 
	 common, strong 
10	Vulnerability, "Commands of the maiar", uncommon, x2 effect 
20	Vulnerability, "Fire", common, x2 body 
188	Bonus 
 
Disadvantages Total: 288 
Experience Spent: 0 
Total Points: 363 
 
Old Man Willow is a sentient willow tree that dominates all other 
life in the Old Forest.  It appears that he is a bitter, animal-hating 
ent.  Tom Bombadil describes him and his kind thus: 
 
"Aging no quicker than the hills, the fathers of the fathers of the trees,  
remembering times when they were lords.  Their countless years had  
filled them with pride and rooted wisdom and with malice.  But none  
was more dangerous than the Great Willow.  His heart was rotten  
but his strength was green; and he was cunning and a master of the 
winds, and his song ran through the woods on both sides of the river. 
His thirsty spirit drew power out of the earth and spread like fine 
root-threads in the ground and like invisible twig-fingers in the air, 
till it had under its dominion nearly all the trees of the forest from 
the Downs to the Hedge." 
 
Old Man Willow hates all things that run free on the earth.  It uses 
the wind to create a powerful, sighing song that speaks to all creatures 
of sleep and rest against its trunk.  It then swallows them up into 
it's trunk where it slowly pulverizes them with it's massive strength. 
Those creatures that resist it can be slashed at with branches or 
pushed into the nearby river and held underwater with its roots. 
 
NOTES: 
 
1) Old Man Willow rarely moves, but this does not mean he is 
incapable of moving.  Nonetheless, I have chosen to represent 
this as a physical limitation since he only moves every few  
centuries or so. 
 
2) Old Man Willow can use its full Strength only with it's trunk 
and largest brances.  It's roots have only a STR of 15. 
 
3) Old Man Willow is capable of speaking clearly to those 
whom it has imprisoned in its trunk.  It is unclear whether 
it can communicate clearly to anyone else. 
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
"Nor law nor duty bade me fight, 
Nor public men, nor cheering crowds, 
A lonely impulse of delight 
Drove to this tumult in the clouds." 
        W.B. Yeats, An Irish Airman Forsees His Death 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
Scott C. Nolan 
nolan@erols.com   
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 01:39:09 -0600 
From: "Commando" <commando@mail.com> 
Subject: Absorption 
 
This is a multi-part message in MIME format. 
 
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If a character set-up his absorption for the points to go to the strength 
characteristic, would the gain also affect figured characteristics? 
 
======================= 
     There can be only one! 
======================= 
 
Send Replies to commando@mail.com 
 
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<DIV><SPAN class=3D340263607-13021999><FONT color=3D#000000 face=3DArial = 
size=3D2>If a=20 
character set-up his absorption for the points to go to the strength=20 
characteristic, would the gain also affect figured=20 
characteristics?</FONT></SPAN></DIV> 
<DIV><SPAN class=3D340263607-13021999><FONT color=3D#000000 face=3DArial = 
 
size=3D2></FONT></SPAN>&nbsp;</DIV> 
<DIV><FONT color=3D#000000 face=3DArial size=3D2><SPAN = 
class=3D340263607-13021999><FONT=20 
color=3D#000000 face=3DArial=20 
size=3D2>=3D</FONT></SPAN>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= 
=3D=3D=3D=3D=3D=3D</FONT></DIV> 
<DIV><FONT color=3D#000000 face=3DArial = 
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp; There can be=20 
only one!</FONT></DIV> 
<DIV><FONT color=3D#000000 face=3DArial size=3D2><FONT color=3D#000000 = 
face=3DArial=20 
size=3D2>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= 
=3D</FONT></FONT></DIV> 
<DIV><FONT color=3D#000000 face=3DArial size=3D2><FONT color=3D#000000 = 
face=3DArial=20 
size=3D2></FONT></FONT>&nbsp;</DIV> 
<DIV><FONT color=3D#000000 face=3DArial size=3D2><FONT color=3D#000000 = 
face=3DArial=20 
size=3D1>Send Replies to <A=20 
href=3D"mailto:commando@mail.com">commando@mail.com</A></FONT></FONT></DI= 
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------------------------------ 
 
Date: Sat, 13 Feb 1999 00:06:22 -0800 (PST) 
From: shaw@caprica.com (Wayne Shaw) 
Subject: Re: Absorption 
 
>If a character set-up his absorption for the points to go to the strength 
>characteristic, would the gain also affect figured characteristics? 
 
Nope.  As with Aid and Transfer, it only goes into the attribute itself. 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 01:11:57 -0800 
From: "Filksinger" <filkhero@usa.net> 
Subject: RE: Paying END sporadically 
 
From: Stainless Steel Rat 
 
> "F" == Filksinger  <filkhero@usa.net> writes: 
> 
> F> You misunderstand. Once it infects your machine, _then_ 
> it automatically 
> F> runs whenever you send email or news messages. 
> 
> No, you misunderstant.  It will never infect my machine 
> because it will 
> never be run on my machine in the first place. 
 
Which is irrelevant to what he said or your response. He said it ran 
"automatically", meaning that, _once it was installed_, it sent itself 
out on its own. You stated that he was wrong, because it had to be run 
by someone to install. This has nothing to do with whether or not it 
runs automatically after it installed, which is what he was trying to 
say. 
 
You say you didn't misunderstand him. Fine. However, if you didn't, 
then why was what you said irrelevant to what he meant? 
 
> Since it 
> will never be 
> executed, it cannot function as a trojan horse.  OS is 
> irrelevant to this: 
> if you do not run it, it cannot infect your system, period. 
 
Still irrelevant to what he meant. I don't know if you still 
understand what _he_ meant, or are going off on a tangent here. 
 
> F> No, it wouldn't. Of course, as time goes on, and more 
> and more people use 
> F> Linux (if they do), eventually Linux viruses will begin 
> to propagate. But 
> F> that is still in the future, and may never happen. 
> 
> Well, that cannot happen.  Unix (and Linux) by design is a 
> protected system 
> and memory architecture, which makes it impossible for a 
> virus to infect a 
> system.  It cannot, because it does not have the priveleges 
> to do so.  Same 
> goes for just about all other multi-user operating systems. 
 
Viruses have been written that infect Unix systems. I thought you knew 
that. A boot sector virus can readily infect a Unix PC, however, 
though it may need to be written with one in mind. Even so, it would 
be able to infect, even if infection meant boot failure. 
 
>  Single-user 
> operating systems like all flavors of Microsoft Windows 
> (including NT), 
> Macintosh, AmigaDOS, what have you, are all vulnerable as 
> they have little 
> or no memory or system protection. 
 
Quite correct, that they are poorly protected and Unix is better 
protected. However, viruses have been written for Unix. They were 
flops, but that was at least partly because of the people who were 
using Unix, not just because Unix was hard to infect. Get enough end 
users involved who don't protect themselves well, and someone will 
write a successful one. 
 
Filksinger 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 07:23:13 -0500 
From: Mike Christodoulou <Cypriot@concentric.net> 
Subject: Re: Absorption 
 
At 01:39 AM 2/13/99 -0600, Commando wrote:  
> 
> If a character set-up his absorption for the points to go to the strength 
> characteristic, would the gain also affect figured characteristics? 
 
 
 
 
No.  See BBB(4th), pg. 54. 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 13:23:34 +0100 
From: Black Bishop <BISHOP@bdc2.sirnet.it> 
Subject: Duplication/Multiform question 
 
Hi to everyone =) 
A my player would to do this character : a Man that can create other two 
people like him mental linked to him (and it isn't difficult: Duplication 
and Mind Link) 
But the problem  is : When they resemble in one he would become a large 
monster that resemble the 3 figures (6 arms, 3 head *3 size and so) 
I think it is a original Idea 
Well I though about a Multipower like this: 
 
X    Multipower 
X/10 Duplication : 2 people etc etc 
X/10 Multiform : Monster etc etc 
 
I know it is a violation of stricht rules but, gods, Champion is a flexible 
rulesystem no ? 
i think it is good but then my problem is : 
How  could make the monster POWERFUL (seeing he should be less powerful 
than normal with this system) 
 
Thank ya all folks 
 
Black Bishop 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 23:12:14 +1000 
From: "Lockie" <jonesl@cqnet.com.au> 
Subject: Re: [Re: Unity in Nerd Culture [was GenCon 99] ]] 
 
you're right about ccg's, there's no 'it happened to them now 
its our turn' happeneing here. but different froms of roleplaying 
can only enhance the hobby- and each other. For one setting, 
i've done tabletop, pbem and other orpg's and even campaigning 
based on wh40k and starcraft games (gak! sacrelige! furthering storyline 
with the tools of the enemy!) . All the styles have their plusss and minuss, 
but it makes for interesting gaming. 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 08:21:42 -0500 
From: Glen Sprigg <borealis@cois.on.ca> 
Subject: Re: Happy99.exe 
 
>Based on the following data, I consider it likely that Filksinger didn't do 
>this intentionally. He probably got infected himself and sent it out 
>unknowingly. Filksinger! Clean your drive carefully, okay! Good luck! :) 
> 
>I _never_ open attachments from people I don't know, so I was safe. 
>Anti-virus programs and utilities are fine. But practice safe netting 
>anyway! 
> 
I'm happy to say that I got this as e-mail text rather than as a file; it 
was like a printout of the code.  So I don't have to worry about it causing 
any problems to my system.  Anyone else get it like this? 
 
Glen 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 23:00:18 +1000 
From: "Lockie" <jonesl@cqnet.com.au> 
Subject: Re: Desolidification 
 
that just happened in my game(a bunch of villains as pcs currently). 
one of the villains got a very high rpd/red battlesuit, so everyone dipped 
into 
their cp and asked me for spontaniously generated armor piercing on their 
main attacks. Then one of them said 'oh don't worry, i alreayd have 
find weakness' and they all switched to asking for spontaniously 
generated hardened defences and lack of weakness. 
 
 
- -----Original Message----- 
From: chrisopher spoor <arcus@webtv.net> 
To: champ-l@sysabend.org <champ-l@sysabend.org> 
Date: Sunday, February 07, 1999 8:30 PM 
Subject: Re: Desolidification 
 
 
" Anytime you think an idea is keen, think of it being used against you. 
" 
 
Oh I do I do trust me i do. 
and I devise a defense immediately   [:8) 
 
Arcus 
The Mayor of Munchkin City 
 
Oh and Filksinger, what's wrong with writing yourself up with 2,000 pts. 
[:8) 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 23:08:15 +1000 
From: "Lockie" <jonesl@cqnet.com.au> 
Subject: Re: [Re: Unity in Nerd Culture [was GenCon 99] ]] 
 
can't we do both?  
 
 
- -----Original Message----- 
From: Scott Nolan <nolan@erols.com> 
To: champ-l@sysabend.org <champ-l@sysabend.org> 
Date: Monday, February 08, 1999 7:57 AM 
Subject: Re: [Re: Unity in Nerd Culture [was GenCon 99] ]] 
 
 
>>An on-line role-playing game would be more like WebRPG, where you have a 
>>place to set up and run your game. There might someday be nifty graphics 
>>and/or game engines in the system based on your favorite game, but 
>>you'll ultimately need something with a GM out there running it (unless 
>>you have a true AI), with many bells and whistles. So quit your griping: 
>>that won't be a bad thing, it will just computerize the "pens and 
>>papers". 
> 
>Feh.  No computer game will ever replace a group sitting in the basement, 
>laughing and passing the chips and dip. 
> 
> 
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
>(What like a bullet can undeceive!) 
>But now they lie low, 
>While over them the swallows skim, 
>And all is hushed at Shiloh. 
>        Herman Melville, Shiloh, A Requiem (April 1862) 
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
>Scott C. Nolan 
>nolan@erols.com 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 23:18:44 +1000 
From: "Lockie" <jonesl@cqnet.com.au> 
Subject: Re: blocking the heavy hits 
 
even the lightest of touches must *touch*. this guy can shatter your spine 
with a casual shrug, 
you ain't diverting him anywhere. 
 
 
 
- -----Original Message----- 
From: Lance Dyas <lancelot@binary.net> 
To: happyelf <jonesl@hotkey.net.au> 
Cc: Champions <champ-l@sysabend.org> 
Date: Tuesday, February 09, 1999 6:08 AM 
Subject: Re: blocking the heavy hits 
 
 
>Apples and oranges are getting compared perhaps 
> 
>A Blocking Parry is different than a Diverting Parry 
> 
>Diverting Parries require far less energy to be absorbed 
>by what you are diverting with (and the more skilled the 
>implementation the less it is) and can make an opening 
>for you to attack against the person you are parrying. It 
>is directed versus a specific attack (and is more vulnerable 
>to a feint) 
> 
>A blocking parry can be very nearly a passive defense and 
>takes less timing and energy to get it into place and it can 
>more easily apply versus multiple attacks to the same region. 
> 
>No they arent really that discrete but it might be a useful way of 
emulating it 
> 
>happyelf wrote: 
> 
>> -----Original Message----- 
>> From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
>> To: Champions <champ-l@sysabend.org> 
>> Date: Saturday, February 06, 1999 2:07 PM 
>> Subject: Re: blocking the heavy hits 
>> 
>> >-----BEGIN PGP SIGNED MESSAGE----- 
>> >Hash: SHA1 
>> > 
>> >"N" == Nuncheon  <jeffj@io.com> writes: 
>> > 
>> >N> Er...but I think the point would be that if Person B wasn't as strong 
as 
>> >N> they were, that the block would have worked.  Also, there's no 
mechanism 
>> >N> in HERO for making Blocks more difficult based on the strength of the 
>> >N> attacker. 
>> > 
>> >Ask any student of Aikido, he'll tell you that the strength of an 
attacker 
>> >is largely irrelevant to neutralizing his attack.  Making Blocks more 
>> >difficult based on the strength of the attacker is just plain wrong. 
>> > 
>> 
>> not so. it amkes a nice line, but if you're stong enough youn can break 
>> out of things. also, we're talking class 100 strength here! 
>> they're punching so hard the pavement is shattering beneath their feet. . 
> 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 07:17:26 -0800 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: EC Pool Question 
 
At 04:08 PM 2/12/99 -0600, Brats Incorporated wrote: 
>Here is ny question regarding EC pools. 
> 
>When placing Characteristics into an EC pool, can you place more than one 
stat 
>into the same EC slot?  i.e. Can I plac STR and DEX into the same slot? 
 
   Generally, I'd say no; however, reasonable minds may differ on that. 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
Merry-Go-Round Webring -- wanna join? 
   http://www.klock.com/public/users/bob.greenwade/merrhome.htm 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 10:14:16 EST 
From: Leah L Watts <llwatts@juno.com> 
Subject: Re: Happy99.exe 
 
>I'm happy to say that I got this as e-mail text rather than as a file;  
>it 
>was like a printout of the code.  So I don't have to worry about it  
>causing 
>any problems to my system.  Anyone else get it like this? 
 
Yep -- I'm still running standard Juno, which doesn't accept file 
attachments.  Click on message, see bunch of ASCII that looks like a cat 
jumped on the keyboard, hit "delete", no problem. 
 
(I've been thinking about switching to Juno Gold, which allows file 
attachments, but this little episode is making me reconsider ....) 
 
Leah 
 
___________________________________________________________________ 
You don't need to buy Internet access to use free Internet e-mail. 
Get completely free e-mail from Juno at http://www.juno.com/getjuno.html 
or call Juno at (800) 654-JUNO [654-5866] 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 10:14:16 EST 
From: Leah L Watts <llwatts@juno.com> 
Subject: Re: Desolidification 
 
>I just gave ghosts a power pool limited to ghostly effects that had 
affects 
>solid on the pool, and an END reserve to run it with a very slow 
recovery. 
>Voila!  Ectoplasm.  It builds up over time, and allows them the ability 
to 
>interact with the real world, but once its used up they cant do 
anything. 
>Also a special recovery is given for those who believe/fear the ghost 
more. 
 
How do you work the "special recovery" -- I assume it's bonus recovery 
bought with a limitation, but how much limitation do you give for it? 
 
Leah 
 
___________________________________________________________________ 
You don't need to buy Internet access to use free Internet e-mail. 
Get completely free e-mail from Juno at http://www.juno.com/getjuno.html 
or call Juno at (800) 654-JUNO [654-5866] 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 07:20:01 -0800 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: Happy99.exe 
 
At 04:57 PM 2/12/99 -0600, Curt Hicks wrote: 
> 
>> At 02:12 PM 2/12/99 -0500, David A. Fair wrote: 
>> >exucurt@exu.ericsson.se writes: 
>> >>So what are you saying ?   This has been bought with the 'sticky' 
>> >>advantage ? 
>> >>Does that mean computer viruses are bought as entangles ? 
>> > 
>> >No, they are Transforms. 
>> > 
>  
>Looks to me like **Invisible** **Sticky** Transforms.   
>But, do they have a fringe effect ? 
 
   Depends on the virus, but I'd say most were *written* by someone on the 
fringe of society, so.... 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
Merry-Go-Round Webring -- wanna join? 
   http://www.klock.com/public/users/bob.greenwade/merrhome.htm 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 07:40:52 -0800 (PST) 
From: Dale Ward <daleaward@rocketmail.com> 
Subject: Re: Absorption 
 
Greetings! 
 
- ---Commando <commando@mail.com> wrote: 
> 
> If a character set-up his absorption for the points to go to the strength 
> characteristic, would the gain also affect figured characteristics? 
>  
 
     I seem to recall seeing something about an advantage Affects Figured 
Characteristics.  I'm not sure where I saw it or how much of a modifier it 
called for, but it would seem to be the only way to get the effect you're 
describing. 
 
Dale A. Ward 
 
_________________________________________________________ 
DO YOU YAHOO!? 
Get your free @yahoo.com address at http://mail.yahoo.com 
 
------------------------------ 
 
Date: Sun, 14 Feb 1999 01:44:30 +1000 
From: "Lockie" <jonesl@cqnet.com.au> 
Subject: Re: GenCon 99  
 
- -----Original Message----- 
From: Tim Gilberg <gilberg@ou.edu> 
Cc: champs-l@sysabend.org <champs-l@sysabend.org> 
Date: Sunday, February 07, 1999 7:56 AM 
Subject: Re: GenCon 99 
 
 
> 
>> >        GW?  Not really wargames, in my opinion.  More like 
>> >Battletech--Miniatures Lite. 
>> > 
>> oh yeah. real men play panzer dragoon, or something. 
> 
> Well, something historical, usually.  Or at least something with 
>more realistic rules than the MoneyPit that is Warhammer.  I've played a 
>few Civil War miniatures to see what they're like--not bad, but I really 
>prefer TableTop RPGing, LARPing (non-WoD), and miniatures-lite (B-Tech). 
> 
>> your pawns turn against you! oh wait, can't do that in chess(unless yer a 
>> certain doctor). 
>> Rpgs, it's quite possible. . 
> 
> Then give me chess--those pawns are an important part of my 
>attack. 
> 
 
"hey japan? would you mind not bombing pearl habour, there's a bunch of oil 
and ships and stuff there we need for the war effort. Thanks in advance!" 
 
> 
> -Tim Gilberg 
> -"English Majors of the World!  Untie!" 
> 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 08:32:01 -0800 
From: Christopher Taylor <ctaylor@viser.net> 
Subject: Re: Desolidification 
 
>>I just gave ghosts a power pool limited to ghostly effects that had affects 
>>solid on the pool, and an END reserve to run it with a very slow recovery. 
>>Voila!  Ectoplasm.  It builds up over time, and allows them the ability to 
>>interact with the real world, but once its used up they cant do anything. 
>>Also a special recovery is given for those who believe/fear the ghost more. 
> 
>How do you work the "special recovery" -- I assume it's bonus recovery 
>bought with a limitation, but how much limitation do you give for it? 
 
- -1/4.  Since the ghost is bought with a physical limitation that it cannot 
leave the general area that it is haunting (the house, the tomb, etc), it 
isnt that much of a limitation for people that are there to fear it in it's 
setting, that is its job and rep. 
 
- -------------------------------------------------------------------------- 
Sola Gracia		Sola Scriptura		Sola Fide 
Soli Gloria Deo    	Solus Christus		Corum Deo 
- -------------------------------------------------------------------------- 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 12:01:52 EST 
From: CptPatriot@aol.com 
Subject: Re: Happy99.exe 
 
Couldn't someone get a virus if the e-mail was send as HTML with a script 
language of some sort? 
 
------------------------------ 
 
Date: Sun, 14 Feb 1999 02:59:48 +1000 
From: "Lockie" <jonesl@cqnet.com.au> 
Subject: Re: Happy99.exe 
 
i can go one better than that quirk. After downloading 230 messages- one of 
which was the 
virus post- i quickly reviewed the info an decided i was safe, since i never 
open anything, ever. 
I even considered a minor spham message to the list to the effect of 'heh 
heh, we sure kicked that virus's ass'. then, my crappy outlook express 
thingie asks to reformat my mail folders or something to free up space. 
While that was happening, there was a blackout. 
When i rebooted the auto-scandisk wisked me right past the 'skip undo' 
option 
(my bad keyboard hittige i assume), leaving me with 230 email messages stuck 
in my inbox and undeletable- including one virus. I think i'll just leave it 
there. . . . 
 
- -----Original Message----- 
From: Leah L Watts <llwatts@juno.com> 
To: champ-l@sysabend.org <champ-l@sysabend.org> 
Date: Sunday, February 14, 1999 2:03 AM 
Subject: Re: Happy99.exe 
 
 
>>I'm happy to say that I got this as e-mail text rather than as a file; 
>>it 
>>was like a printout of the code.  So I don't have to worry about it 
>>causing 
>>any problems to my system.  Anyone else get it like this? 
> 
>Yep -- I'm still running standard Juno, which doesn't accept file 
>attachments.  Click on message, see bunch of ASCII that looks like a cat 
>jumped on the keyboard, hit "delete", no problem. 
> 
>(I've been thinking about switching to Juno Gold, which allows file 
>attachments, but this little episode is making me reconsider ....) 
> 
>Leah 
> 
>___________________________________________________________________ 
>You don't need to buy Internet access to use free Internet e-mail. 
>Get completely free e-mail from Juno at http://www.juno.com/getjuno.html 
>or call Juno at (800) 654-JUNO [654-5866] 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 12:40:43 -0500 
From: Mathieu Roy <matroy@abacom.com> 
Subject: Re: Duplication/Multiform question 
 
Black Bishop wrote: 
 
> Hi to everyone =) 
 
[Snip concept] 
 
> Well I though about a Multipower like this: 
> 
> X    Multipower 
> X/10 Duplication : 2 people etc etc 
> X/10 Multiform : Monster etc etc 
 
No need to have a multipower. Create a Multiform, and have the normal human 
form have Duplication. This is both more legal and less kludgy. 
 
> i think it is good but then my problem is : 
> How  could make the monster POWERFUL (seeing he should be less powerful 
> than normal with this system) 
 
Give him more points? Your many-armed monsters SHOULD be less powerful than the 
typical PC in your campaign, since Multiform is a powerful ability that needs 
to be paid for with points. 
 
However, if your many-armed monster is primarily a combat machine, you can save 
points by having the human-with-Duplication (which is likely going to be the 
Secret ID form anyway) take the non-combat and backround skills. 
 
Mathieu 
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 12:26:34 -0500 
From: Scott Nolan <nolan@erols.com> 
Subject: Character: The One Ring 
 
THE ONE RING 
 
18	DEX	24 
25	INT	15 
35	EGO	50 
40	PRE	30 
4	SPD	12 
Characteristics Cost: 131 
 
48	Invisibility, Sight Group, no fringe, IIF, 0 END 
2	Life Support, immune to aging, IIF	 
8	Astral Vision, IIF	 
		 
38	12D6 Mind Control, "Take Possession of and use the Ring",	 
	telepathic contact, single command only, 
	Usable by Ring, not wearer,IIF,0 END 
		 
9	1/2D6 major Transform, "to slavish servant of the Ring", 
	Gradual (every day), IIF, Continuous, Uncontrolled,  
	0 END Persistent 
		 
343	12D6 Aid, vs SFX (all powers), IIF, 0 END, 
	Only to Enhance Character's Nature, Continuous,	 
	Uncontrolled 
 
Powers Cost: 448 
Total Cost: 579 
 
Base Points: 75 
15	Distinctive Features, "Feels heavy, has phrase written 
	 inside", easily concealable, extreme 
10	Hunted, "Sauron", as powerful, harsh, appear 8- 
10	Hunted, "Saruman", as powerful, harsh, appear 8- 
5	Watched, "The Wise", as powerful, harsh, appear 8- 
20	Psychological Limitation, "Intensely Evil", common, total 
10	Reputation, "Repository of Sauron's Power", occur 8-, 
	extreme reputation 
434	Ruling Ring Bonus 
 
Disadvantages Total: 504 
Experience Spent: 0 
Total Points: 579 
 
The One Ring was the greatest of the Rings of Power, forged in secret 
by Sauron at Orodruin, after helping the elves of Eregion forge the other 
nineteen.  At the last, Celebrimbor the smith perceived Sauron's evil 
design for the Rings, and kept the three elven rings free of his stain of 
evil.  For the One Ring was created to dominate the wearers of the  
other Rings of Power, and so to bring the leaders of the Free Peoples 
under Sauron's dominion. 
 
Sauron succeeded with the nine Rings of Man, and they created his 
most powerful servants, the great nazgul.  The seven Dwarven Rings 
failed to bring the dwarves to his service, but did make them petty 
and miserly, and so brought the seven houses of the dwarves to ruin. 
 
In addition, Sauron placed much of his power into the One Ring, causing 
him to become far greater when wearing it, but far weaker without it. 
Most of his great works, such the towers of Barad-Dur and Dol Guldur 
were tied up with its power and were eventually destroyed when it was. 
More importantly, although his form could be destroyed, as long as the 
One Ring existed, Sauron could not be permanently slain.  Only by  
destroying the Ring could the Dark Lord be forever destroyed. 
 
When the Last Alliance of Men and Elves defeated Sauron in Second 
Age 3441, Isildur, Elendil, Cirdan, Gil-Galad and Elrond defeated Sauron. 
Anarion was killed, and Elendil lay dying.  Isildur cut the ring from  
Sauron's hand, but refused to cast it into the Sammath Naur, as  the 
elves counselled him to do, but took it for his own. 
 
Two years later, as he rode north to resume the kingship of Arnor, 
he was slain by a band of orcs on the Gladden Fields, and the One 
Ring slipped from his finger and was lost in the mires of the Anduin 
for many centuries.  About the year Third Age 2463, the hobbit 
Deagol found the ring while diving in the shallows, and his brother 
Smeagol immediately murdered him to take possession of it. 
 
Under the influence of the Ring, Smeagol became evil and was 
driven out by his family.  Having no great ambitions, Smeagol 
received no great power from the Ring, which used him to transport 
it to the Misty Mountains.  It granted him an incredibly long life, 
but no extra life.  Instead, it stretched out the life he had into one 
long, agonizing now, slowly transforming the hapless hobbit 
into the monstrous Gollum, who lived only to eat and possess the 
Ring. 
 
Gollum lived by eating fish and waylaying small orcs for five 
hundred years until the Ring slipped from his finger just before 
the arrival in Third Age 2941 of Bilbo Baggins, who was on his 
way to Erebor.  Bilbo possessed the Ring (and was also  
preserved from age, if not from time) for sixty years.  He gave 
the Ring to Frodo in 3001.  Frodo possessed it until 3018 
when he began the Quest of the Ring.  Taking the Ring 
to Orodruin, in Mordor, Frodo was at last overcome by it's power, 
and refused to destroy it.  Only Gollum's intervention caused 
the Rings destruction, thus permanently preventing Sauron 
from ever taking shape again. 
 
The Ring was a plain band of gold, which felt slightly heavy 
in the hand.  When heated in a fire, glowing words appeared 
on it in Black Speech: "One Ring to Rule them all, One Ring 
to Find them.  One Ring to Bring them all, and in the Darkness 
Bind them."  It could only be destroyed in the fires of the volcano 
Orodruin, where it was forged. 
 
The Ring was sentient.  It left Isildur because it did not wish 
him to have it's power, and found Bilbo because it knew that 
Sauron's return was at hand. Those who wore it entered halfway 
into the Spirit World, thus becoming invisible and capable of 
seeing spirits (like the nazgul) as they really are.  The Ring also 
exerted a powerful call to those around it, offering them power 
and all they desired if only they would take it and use it. 
 
Finally, the Ring had great power to enhance the spirit of the 
wearer, but for evil causes.  Gandalf, Elrond and Galadriel 
all refused the Ring because they knew it would make them 
into another Dark Lord.  Saruman wanted it for that very reason. 
Boromir correctly saw that he could defeat Sauron and bring 
Gondor to dominion over the earth if he wore the Ring. 
Even Sam Gamgee the hobbit saw that he could make the 
entire world into a garden under his control with the Ring. 
Only the very wise, such as Gandalf and Aragorn, or the very 
simple, such as Sam Gamgee, could avoid it's powerful call. 
 
The Ring was known as the One Ring, The Ring, The Ruling Ring, 
The Ring of Power, The Great Ring, the Ring of Rings, The Master 
Ring, Isildur's Bane, The Burden (by Frodo) and Preciouss (by Gollum). 
 
NOTES: 
 
1) I have represented the Ring as a Spirit and bought all its 
powers through a focus.  This is in keeping with the Ring's 
sentient nature. 
 
2) The "Only to Enhance Character's Nature" limitation means that 
the Ring does not grant bolts of power.  It enhances what the character 
already does.  Gandalf would become an even more powerful wizard. 
Boromir would become an unbeatable general and physical powerhouse. 
Gollum became even more pathetic.  Galadriel would become a  
powerful, cleansing spirit, burning the world in her zeal. 
 
3) I have bought the Aid as 10 points per die, instead of 5.  I feel this 
is the reasonable price for Aid. 
 
4) This version of the Ring is different than the one shown in the Frodo 
writeup.  I will use this version (pending further useful commentary from 
the list) in the final writeup. 
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
"Do not despise the lore that has come down from 
distant years; for oft it may chance that old wives 
keep in memory word of things that once it were 
needful for the wise to know." 
        J.R.R. Tolkien, The Lord of the Rings 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
Scott C. Nolan 
nolan@erols.com   
 
------------------------------ 
 
Date: Sat, 13 Feb 1999 13:00:52 -0500 
From: geoff heald <gheald@worldnet.att.net> 
Subject: Re: Happy99.exe 
 
At 12:01 PM 2/13/99 EST, you wrote: 
>Couldn't someone get a virus if the e-mail was send as HTML with a script 
>language of some sort? 
> 
I have heard that Win98 allows HTML to address the operating system, so you 
could write an email that reformatted people's hard drives, for instance. 
There is security built into Win98 to warn you about dangerous HTML when it 
comes in, but it won't filter your email and once it is on your harddrive 
Win98 Assumes it is safe. 
 
 
============================ 
Geoff Heald 
============================ 
And it's a little-known fact that the Y1K problem caused the Dark Ages. 
Roving bands of well-paid craftsmen fitted two extra beads to abacuses and 
sorted it out. 
 
------------------------------ 
 
End of champ-l-digest V1 #204 
***************************** 


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