Name: Amphibian Val Char Cost 40/60 STR 30 26 DEX 48 30 CON 40 12 BODY 4 15 INT 5 15 EGO 10 15 PRE 5 14 COM 2 20 PD 8 20 ED 14 6/7 SPD 24 15 REC -6 60 END 0 60 STUN 3 Characteristic Rolls: STR: 17/21-, DEX: 14-, CON: 15-, INT: 12-, EGO: 12-, PER: 12- Run: 6", Swim: 2/15", Jump: 12", Lift: 6400kg/100 ton Cost Powers END/Roll 30 Damage Reduction: Toughness (Physical, 50% Resistant) 15 Damage Reduction: Toughness (Energy, 25% Resistant) 17 Life Support: Amphibious Immortal (3) Life Support: High Pressure/Vacuum (3) Life Support: Intense Heat/Cold (3) Immune to Disease (3) Immune to Aging (5) Breathe in Unusual Environment 50 8d6 Mind Control: Control Sea Life; Communication: Telepathic, +¼ 5 29 Mind Link: Communicate with Sea life; Minds: Any One Mind, +15; Number of Minds: 125, +35; Distance: Single Planet, +0; Dimension: Current, +0; Link with: Anyone, +0; Aquatic Life forms only: -¾ 13 Swimming: Hyper-swimming (+13", 15", NC: 30"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 68 3 5 Damage Resistance: Body Resistance (5 PD/5 ED) 7 Shape Shift- Aquatic form (Single Form); Reduced END: Zero & Persistent, +1; No Conscious Control: -2 0 Amphibian adapts to the rigors of undersea life and his physical appearance changes as well, becoming more fish like the deeper he is underwater. 7 +1 SPD; Only Underwater: -½ 20 +20 STR; Reduced END: Zero, +½; Only Underwater: -½ 0 Cost Skills, Talents, Perks Roll 3 Acrobatics 14- 3 Animal Handler 11- 2 Area Knowledge: Arctic Ocean 11- 2 Area Knowledge: Atlantic Ocean 11- 2 Area Knowledge: Pacific Ocean 11- 3 Breakfall 14- 20 Comic Book Martial Arts (4) Punch (OCV +0, DCV +2, 14d6) (5) Kick (OCV -2, DCV +1, 16d6) (4) Block (OCV +2, DCV +2) (3) Throw (OCV +0, DCV +1, 12d6+v/5) (4) Dodge (OCV --, DCV +5) 3 Navigation 11- 3 Paramedic 12- 2 Science: Hydrology 11- 2 Science: Marine Biology 11- 2 Science: Oceanography 11- 10 +2 level w/Hand To hand Combat 15 +3 level w/Underwater Combat 100+ Disadvantages 10 Psych. Lim.: Protective of Marine Life; particularly dolphins (Uncommon, Strong) 20 Psych. Lim.: Code Vs Killing (Common, Total) 10 Public Identity: Kingsley Rice 20 Hunted: New World Order (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 20 Hunted: Villain (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 10 Reputation: Sea King (11-) 262 Other: Supreme Bonus OCV: 9; DCV: 9; ECV: 5; Mental Def.: 0; Phases: 2, 4, 6, 7, 9, 11, 12 PD/rPD: 20/5; ED/rED: 20/5 Costs: Char.: 187 Disad.: 352 Powers: + 265 Base: + 100 Total: = 452 Total: = 452 Height: 182cm (6'0"), Weight: 82kg (180 lbs), Sex: Male, Age: 31 Appearance: Arthur Kingsley apparently is half-human or at least humanoid. His form above water is that if a handsome caucasian with red hair and blue eyes. As he goes further and further into the depths of the oceans he changes into a more aquatic looking fellow. Background: Origin/History: Amphibian was born a mutant, able to live underwater at ocean depths. He was a founding member of the Squadron but resigned in protest against the Squadron's behavior modification program. He returned to active duty after the return of the Sqadron from Marvel Earth. He is currently a member of the team as they battle the New World Order. Information adapted from S Michael Martin's Squadron Supreme Web page. Check it out, it is very very good. ============================ Hero System writeup by Chad Riley