Name: Bismuth (Amalgam: Tin + Toad) Val Char Cost 30 STR 10 18 DEX 24 23 CON 26 15 BODY 10 13 INT 3 11 EGO 2 20 PRE 10 10 COM 0 20 PD 14 20 ED 13 5 SPD 22 9 REC 0 46 END 0 37 STUN 0 Characteristic Rolls: STR: 15-, DEX: 13-, CON: 14-, INT: 12-, EGO: 11-, PER: 12- Run: 6", Swim: 2", Jump: 4 ", Lift: 1600kg Cost Powers END/Roll 15 Multipower: Shapeshift effects 1u 2" Stretching, 0 End 1u +3d6 Hand Attack, 0 End 1u Clinging, 0 End 13 2 Levels Density Increase, Always On 5 +5" Superleap 30 Full Life Support 20 20/20 Resistant Pd/Ed 20 5" Flight, x16 non-combat 10 Magnetic Power EC: 30pts Only in Intense Magnetic Field (-1/2) a-7 +20 Str, 0 End, Doesn't add to figured stats b-10 +10/10 Armor Cost Skills, Talents, Perks Roll 3 Breakfall 13- 100+ Disadvantages 15 Distinctive Features (Concealable, Major Reaction) Robotic 20 Hunted: Will Magnus (As POwerful, 14-) 20 Psyche: Loyal to Magneto (Common, Total) 20 Psyche: Annoyingly obsequious (Common, Total) 10 Psyche: Unsure of Emotions (Uncommon, Strong) OCV: 6; DCV: 6; ECV: 4; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 20/20; ED/rED: 20/20 Costs: Char.: 134 Disad.: 85 Powers: + 136 Base: + 100 Exp.: + 85 Total: = 270 Total: = 270 Background: Notes: The "Only in Intense Magnetic Field" limitation would normally be worth more, but since the name of the comic is "Magneto and the Magnetic Men" magnetic fields are pretty common. Magneto's change environment has a 32" radius, I'd let them get full use of the EC if they are within 16", and half power out to 32". ------------------------------------------------------------------------------- Write-up copyright © 1998 by Sam Bell(sam@shonen.Eng.Sun.COM). Permission granted to duplicate and transmit, as long as this note is not removed.