Name: Catwoman (Selena Kyle) Val Char Cost 15 STR 5 26 DEX 48 20 CON 20 11 BODY 2 18 INT 8 13 EGO 6 18 PRE 8 20 COM 5 15 PD 12 15 ED 11 6 SPD 24 11 REC 8 50 END 5 38 STUN 9 Characteristic Rolls: STR: 12-, DEX: 14-, CON: 13-, INT: 13-, EGO: 12-, PER: 13- Run: 9", Swim: 3", Jump: 8", Lift: 200 kg Cost Powers END/Roll 1 +1" Swimming (3" total) 6 +3" Running (9" Total) 5 +5" Superleap (8" horizontal - 4" Vertical) 4 +2 to hearing PER rolls 10 1d6 HKA (2d6 with STR or Martial Arts) (OIF claws) 7 Clinging (STR) (OIF claws) 12 Whip Multipower (25 active) (OAF whip) u-1 10" Swinging (OAF) m-2 5" Stretching (OAF) - reminder: can be used to manipulate switches/buttons, grab foci, etc. m-1 +3d6 HA (OAF) Cost Skills, Talents, Perks Roll Comic Book Martial Arts 4 Martial Dodge 4 Martial Disarm (+25 to STR) 3 Martial Grab (+25 to STR) 4 Martial Strike (8d6) 4 Low Blow (3.5 NND - armour on vitals) 1 use claws with martial arts 1 use whip with martial arts 12 +3DC with martial arts 5 Combat Sense 14- 5 Defense Maneuver 3 Lightsleep 3 Resistance (+3) 9 Acrobatics 17- 9 Breakfall 17- 9 Stealth 17- 3 Climbing 14- 3 Contortionist 14- 3 Sleight of Hand 14- 3 Concealment 13- 3 Criminology 13- 7 Lockpicking 16- 9 Security Systems 16- 5 Seduction 14- 3 Streetwise 13- 5 Animal Handler(cats) 14- 3 KS: Organized Crime 13- 5 KS: Cats 14- 3 KS: Underworld Figures 13- 3 KS: Art&Artifacts 13- 2 +2 to KS:Art&Artifacts (-1 art involving cats only) (15- total) 3 AK: Arkham Asylum, 3 AK: Gotham City 2 PS: Secretary 11-, 3 PS: Circus Performer (acrobat) (DEX based)14- 3 PS: Burglar (cat, of course)(DEX-based) 14- 12 Contacts: fences of various specialties 100+ Disadvantages 10 DNPC (Floating) (Normal, 8-) 15 Reputation: Catburglar 14- 10 Public ID: Selena Kyle 10 Hunted: Batman (AsPow, 8-) 15 Hunted: Police (AsPow, NCI, 8-) 15 Psych: Code vs. Killing (C,S) 15 Psych: Obsessed with cats (U,T) 15 Psych: Considers men inferior (VC,M) 5(15) Psych: Protective of Innocents (C,S) OCV: 9; DCV: 9; ECV: 4; Mental Def.: 0; Phases: 2, 4, 6, 8, 10, 12 PD/rPD: 15/0; ED/rED: 15/0 Costs: Char.: 171 Disad.: 105 Powers: + 231 Base: + 100 Exp.: + 197 Total: = 402 Total: = 402 Background/Personality: Catwoman is a master burglar (mistress buglaress? Doesn't quite have the same ring.). Is best known in Gotham City but has travelled the world in order to line her pockets. Is known to police agencies throughout the world. (Consider her Reputation to be 14- to any law enforcement official, or any resident of Gotham City - when in costume, of course.) She is quick-thinking and cunning, and able to use terrain to her advantage. An expert at circumventing security systems, and entering "secured" areas. While completely larcenous, she is not a violent criminal, and has gone out of her way to rescue innocent bystanders when a violent "hero" has made an appearance, or she has noticed a person in peril, including her abandoning a burglary attempt in order to save someone. (Won't use claws on anyone that she'd be likely to kill). Obsessed with anything to do with cats. Will go out of her way to steal feline artifacts & artwork. These she collects (although I have no idea where she might keep them). Powers/Tactics: She uses her claws to scale walls (Clinging) and they are an aid in her circumventing security (especially to cut glass cleanly). In combat, she generally uses her whip, using Acrobatics to gain unusual angles of attack. Often will use her whip to disarm an opponent. Whip is bought as Stretching to allow her to manipulate dials, switches, grab things at a distance (she _is_ expert with it). ============================================================================== OK. Here's my (non-Marvel) contribution. It's kinda rough, but villains don't have to be built efficiently. Chris_Lea@mail.magic.ca