Name: Drusilla Val Char Cost 23 STR 13 26 DEX 48 23 CON 26 13 BODY 6 9 INT -1 20 EGO 20 18/28 PRE 8 18 COM 4 7 PD 2 7 ED 2 5 SPD 14 10 REC 0 46 END 0 37 STUN 0 Characteristic Rolls: STR: 14-, DEX: 14-, CON: 14-, INT: 11-, EGO: 13-, PER: 11- Run: 6", Swim: 2", Jump: 5", Lift: 606½kg Cost Powers END/Roll 13 Clairsentience (Normal Sight); See: Future, +20; Dimensions: Current, +0; Range: 200"; No Conscious Control: -2 4 5 Discriminatory Sense (Smell) 5 Elemental Control: Vampire powers (5-pt reserve) a-5 Damage Reduction (Physical, 25%) b-14 Life Support Need Not Breathe Life Support: High Radiation Immune to Disease Immune to Aging c-3 +10 PRE; Affects Figured: No; Limited Power: Only for negative uses.: - ½; Only in Hero ID: -¼ d-3 Regeneration (1 BODY/5 min.); Regenerate: Standard, +0 e-5 Tracking Scent 5 Instant Change: Game face!; Clothes: One Set, 5 5 Lack of Weakness (-5 to Roll) 23 Multipower (35-pt reserve); Concentrate: Throughout & ½ DCV, -½ u-2 7d6 Mental Illusions; Multipower: Fixed Slot; Concentrate: Throughout & ½ DCV, -½ 3 u-1 7d6 Mind Control: Do nothing.; Communication: Verbal, +0; Single Command Only: -½; Multipower: Fixed Slot; Concentrate: Throughout & ½ DCV, -½ 3 u-1 7d6 Telepathy; Multipower: Fixed Slot; Limited Power: Reading only.: -½; Concentrate: Throughout & ½ DCV, -½ 3 Cost Skills, Talents, Perks Roll 3 High Society 15- 3 Knowledge Skill: Demons & vampires. 12- 3 Persuasion 15- 3 Seduction 15- 3 Shadowing 11- 3 Survival 11- 100+ Disadvantages 15 Accidental Change: Vamps out when fighting. (8-) 20 Hunted: By various enemies. (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 10 Phys. Lim.: Cannot enter a home without an invitation. (Infrequently, Greatly) 5 Psych. Lim.: Amoral. (Uncommon, Moderate) 10 Psych. Lim.: In love with Spike, Angel or various demons. (Uncommon, Strong) 20 Psych. Lim.: Total nutjob. (Very Common, Strong) 1 Other: Quirk - Dislikes fire. 1 Other: Quirk - Has to dress up. 1 Other: Quirk - Likes to play with her food. 1 Other: Quirk - Plays with dolls and has parties for them. 1 Other: Quirk - Watches the stars and talks to them. 10 Reputation: Evil psycho vampire. (8-, Extreme) 5 Rivalry: Buffy Summers; Situation: Romantic, 5; Position: Equal, +0; Rival: NPC, +0 15 Susceptibility: To holy items. (1d6 STUN/Phase); Condition: Uncommon, +5 35 Susceptibility: To sunlight (3d6 STUN/Phase); Condition: Very Common, +15 OCV: 9; DCV: 9; ECV: 7; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 7/0; ED/rED: 7/0 Costs: Char.: 142 Disad.: 150 Powers: + 108 Base: + 100 Total: = 250 Total: = 250 Fool For Love - Angelus: ''Well, if you're lonely, Dru, why don't you make yourself a playmate?'' Drusilla: ''I could. I could pick the wisest and bravest knight in all the land and make him mine forever with a kiss.'' William: ''You, watch where you're going!'' Darla: ''...or you could just take the first drooling idiot that comes along.'' Real name: Drusilla (Last name unrevealed.) Other known aliases: See the list. Occupation: Creature of the night, would-be destroyer of worlds. Current group affiliation: Independent. Past group affiliations: Former partner to Darla, Angel, Spike, and the Judge. Major enemies: Scooby Gang, Angel Investigations, Harmony Kendall. First appearance: School Hard 2.03 Origin: Description: Drusilla is a good and young looking vampire with dark hair and blue eyes. Explanation of the conversion: It should be noted that the Elemental Control contains several special powers and should be approved by the Game Master. History: Drusilla was a young innocent girl with a family in London, 1860, when she came to be noticed by the vampire Darla. Darla informed the vampire Angelus of her and he took an interest in the innocent young girl with psychic powers. Drusilla had visions of people dying that continually came true and was headed for life in a nunnery until Angelus began killing off her family members, driving her insane in the process. Finally, on the day she was to take her convent's holy vows he turned her into a vampire (recounted in Becoming Part 1 2.21). Insane and demonic, Drusilla went on a rampage though Europe. Around 1873 she sired Spike. She was only stopped when, in Prague, Dru was almost killed by an angry mob. In a weakened state from her punishment and still suffering from insanity, Spike took care of her. In the fall of 1997 they arrived in Sunnydale in an attempt to heal Drusilla, allowing her to soak up energy from the Hellmouth, They found Angelus, who by then had gained a soul thanks to a Gypsy curse and was going by the name of Angel. Shortly after arriving, Drusilla sired Sunnydale High bad-girl Sheila as a vampire (School Hard 2.03). After stealing a book from Rupert Giles, Spike learned that the blood of a vampire's sire can be used to revitalize a weak vampire (Lie To Me). Spike and Dru kidnapped Angel & torture him before performing the ritual to revitalize Drusilla. Dru was cured, but Spike was badly wounded in the process of protecting her, leaving him wheelchair bound (What's My Line Part 2). Dru and Spike decided to raise the demon known as the Judge and throw a party, but in the process of trying to stop them, Angel lost his soul, returned to his previous evil persona and joined Dru and Spike (Surprise 2.09 & Innocence 2.10). Drusilla then found herself under the effects of a love spell gone astray and fell madly in love with Alexander Harris, and planned on turning him into a vampire, but he evaded her until the spell was lifted (Bewitched, Bothered and Bewildered). Completely insane and wanting to destroy the world Angel and Dru tried to raise an even more powerful demon called Acathla who could destroy the world by sucking it into hell. Spike conspired with Buffy Summers, the vampire slayer, to sabotage the plan and take Drusilla away from Sunnydale. Seems Spike likes the world the way it was. Drusilla killed Kendra, the vampire slayer, but was then subdued by Spike, who had healed from him injuries (Becoming Part 1 2.21 & Becoming Part 2 2.22). Drusilla, mad at Spike for saving the world and ruining her plans dumped him and set out with Chaos demon (mentioned in Lover's Walk). She dumped the Chaos demon and shacked up with a Fungus Demon, much to Spike annoyance (mentioned in The Harsh Light Of Day). Drusilla met up with Darla, who had been slain and returned to life as human, in Los Angeles, where she sired Darla as a vampire again. The two went on a killing spree together. Powers: Drusilla has the standard powers and vulnerabilities of a vampire. She is immortal and regenerates damage, is stronger and faster then most human beings. He is vulnerable to holy items and the sun, and feeds on blood to survive. Drusilla was also born a minor psychic with the abilities to see into people's minds and catch glimpses of the future. She can also project images into people's minds. Conversion by Mathew R. Ignash - November, 2001 (mathewignash@yahoo.com)