Name: ElectraWoman Val Char Cost 8 STR -2 14 DEX 12 13 CON 6 10 BODY 0 9 INT -1 10 EGO 0 18 PRE 8 20 COM 5 8 PD 6 8 ED 5 4 SPD 16 9 REC 8 26 END 0 21 STUN 0 Characteristic Rolls: STR: 11-, DEX: 12-, CON: 12-, INT: 11-, EGO: 11-, PER: 11- Run: 6", Swim: 2", Jump: 2", Lift: 76kg Cost Powers END/Roll 3 Instant Change; Clothes: One Set, 5; OIF: -½; Gestures: Instant Power, -¼ 21 Multipower (37-pt reserve); OIF: -½; Gestures: Instant Power, -¼ u-2 5d6 Energy Blast: Electrovibe; Range: 185; Versus: PD; Multipower: Fixed Slot; Reduced END: Zero, +½; OIF: -½; Gestures: Instant Power, -¼ 0 u-2 2d6 Entangle (DEF 2); Range: 150; Entangle Damage: Entangle Takes Damage, +0; Multipower: Fixed Slot; Reduced END: Zero, +½; OIF: -½; Gestures: Instant Power, -¼ 0 u-1 5" Gliding: Electrodegravitate (NC: 10"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 15; Multipower: Fixed Slot; OIF: -½; Gestures: Instant Power, -¼ u-1 Telekinesis: Electrobeam (STR 13); Range: 140; Manipulation: Coarse, +0; Affects All Parts: -¼; Multipower: Fixed Slot; Reduced END: Zero, +½; OIF: -½; Gestures: Instant Power, -¼ 0 3 Radio Listen and Transmit; OIF: -½ 6 Tracking Scent: Sensorscan; OIF: -½; Gestures: Instant Power, -¼ Cost Skills, Talents, Perks Roll 25 Luck (5d6) 3 Combat Driving 12- 6 Contact: Frank Heflin; Usefulness: Normal, +0 15- 21 Danger Sense (Against All Attacks, Immediate Vicinity); Works: Against All Attacks, +10; Range: Immediate Vicinity, +5; OIF: -½ 14- 3 High Society 13- 3 Oratory 13- 2 Professional Skill: Reporter 11- 15 Follower: Dynagirl (1, 75 pts, 0 Disad.); Number: 1, +0 20 Vehicle: Electracar: 100 100+ Disadvantages 5 DNPC: Various friends. (Normal, 8-); Skills: Useful, -5 15 Hunted: by various badly dressed enemies. (8-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 20 Normal Characteristic Maxima 10 Psych. Lim.: Poses and gives speeches a lot! (Common, Moderate) 20 Psych. Lim.: Fights all evil deeds. (Very Common, Strong) 15 Reputation: Super heroine (14-) 15 Secret Identity: Lori OCV: 5; DCV: 5; ECV: 3; Mental Def.: 0; Phases: 3, 6, 9, 12 PD/rPD: 8/0; ED/rED: 8/0 Costs: Char.: 63 Disad.: 100 Powers: + 137 Base: + 100 Total: = 200 Total: = 200 ''Well if it's a trap, we'll just see who gets caught in it...'' - ElectraWoman Real name: Lori Other known aliases: Occupation: Hero and reporter. Current group affiliation: Partner to DynaGirl. Past group affiliations: None Major enemies: The Sorcerer, Glitter Rock First appearance: Origin: Description: Lori a tall attractive blonde woman. Explanation of the conversion: The Danger Sense in a Focus represent how Frank always seems to be able to call her on the ElectraCom in the nick of time to warn her of danger he detected. Powers: Although Lori has no superhuman powers, she wears an ElectraCom on her wrist which can move or blast objects, lower gravity on her when she falls, and change her into and out of her heroic costume. Note: The part of ElectraWoman is played by actress Deidre Hall. Character created by Sid & Marty Kroft. Champions rules conversion by Mathew R. Ignash - mathewignash@yahoo.com. Last Updated - December, 2001