Name: Golden Age Hawkman (Carter Hall) Val Char Cost 25 STR 15 26 DEX 48 20 CON 20 13 BOD 6 23 INT 13 18 EGO 16 20 PRE 10 16 COM 3 8 PD 3 8 ED 4 6 SPD 24 9 REC - 40 END - 36 STN - Characteristic Rolls: STR: 14-, DEX: 14-, CON: 13-, INT: 14-, EGO: 13-, PER: 14- Run: 6", Swim: 2", Jump: 5", Lift: 800kg Cost Powers END/Roll 12 4 levels Telescope Vision (+8 vs RM) 15 4d6 Telepathy 0 End, Only vs Birds (-1) 45 25" Flight, x4 non-combat 1/2 End OIF 14 12/12 Armor, OIF, 14- Only from behind (-1/2) 6 1/2 End Str [1] Cost Skills, Talents, Perks Roll 6 Acrobatics, Breakfall 15- 6 Persuation, Streetwise 13- 9 Criminology, Forensic Med, Paramedics 14- 4 PS: Archeology, History 11- 5 Jab +1 +3 Strike = 12d6 4 Punch +0 +2 Strike +2d6 = 14d6 4 Block +2 +2 Block, Abort 4 Dodge - +5 Abort 3 Throw +0 +1 Strike +v/5 16 4 Damage Classes 6 +3 Damage Classes, OAF "Mace" (Already added in) 20 2 Overall levels 100+ Disadvantages 15 Secret ID 15 Psyche Lim: Code vs Killing (Common, Strong) 20 Psyche Lim: Superpatriot (Common, Total) 10 Hunted: Anton Hastur (As Powerful, 8-) 5 Love: Sheira 176 Cool Mask Bonus OCV: 9; DCV: 9; ECV: 6; Mental Def.: 0; Phases: 2, 4, 6, 8, 10, 12 PD/rPD: 8(20)/(12); ED/rED: 8(20)/(12) Costs: Char.: 162 Disad.: 241 Powers: + 179 Base: + 100 Total: = 341 Total: = 341 =============================================================================== Character write-up by Sam Bell. Permission granted to duplicate and trasmit, as long as this note is not removed. Send comments to sam@shonen.Eng.Sun.COM ===============================================================================