Name: Jadis, Empress of Charn, aka The White Witch Source: C.S. Lewis, "The Lion, the Witch, and the Wardrobe," 1950; "The Magician's Nephew," 1955. Val Char Cost 40* STR 25 18 DEX 24 30 CON 40 14* BODY 6 18 INT 8 18 EGO 16 30 PRE 20 20 COM 5 10 PD 3 10 ED 4 4 SPD 12 13 REC 60 END 47* STUN *Bonus for Growth added in Characteristic Rolls: STR: 17-, DEX: 13-, CON: 15-, INT: 13-, EGO: 13-, PER: 13- Run: 11", Swim: 2", Jump: 7", Lift: 6400 kg Cost Powers END/Roll 30 25% Damage Reduction, Resistant, Physical and Energy 6 Mental Defense 10 7 5 points Growth, +1 adv 0 END, Persistent, -1/2 limit Always On, x2 Mass, -1" KB, +5 STR, +1 BODY, +1 STUN 6 Life Support: Immune to Aging and Disease 10 +5" Running (Total 11") 9 3PD, 3ED Armor, Extra-Tough Skin Cost Skills, Talents, Perks Roll 3 Bugging (Eavesdropping) 13- 3 Climbing 13- 3 Combat Driving: Chariot 13- 3 Concealment 13- 3 Interrogation 15- 3 Oratory 15- 3 Riding 13- 3 Stealth 13- 3 Tactics 13- 6 KS: Mystical Lore 13- 6 KS: Magic 13- 2 Familiar with Common Melee Weapons 2 Familiar with Missile Weapons 100+ Disadvantages 25 Arrogant, very common, total 20 Overconfident, common, total 5 Hates Humans, uncommon (in Narnia), moderate 8 Enraged 11- When Aslan Named, recover 11- 15 3D6 Damage When Teleported, uncommon 20 Seven-foot tall albino Amazon, not concealable, major reaction 10 Reputation 11-: Evil Witch 20 Hunted 8-: Aslan, more powerful, NCI 15 Hunted 11-: Local Authorities, as powerful 36 Scenery-Chewing Bonus OCV: 6; DCV: 6; ECV: 6; Mental Def.: 10; Phases: 3, 6, 9, 12 PD/rPD: 10/3; ED/rED: 10/3 Costs: Char.: 163 Disad.: 138 Powers: + 111 Base: + 100 Exp.: + 36 Total: = 274 Total: = 274 The above stats are for when Jadis is in our dimension, robbed of most of her magical abilities. In Narnia she also has: 35 Invisibility to normal sight and smell, no fringe, +1/2 adv Usable by Others, -1/2 limit Must Remain Immobile (0 DCV) -- 3 END 37 2D6 Major Transformation into stone, +1/2 adv Cumulative, +1 adv Continuous, -1 limit OAF Wand, victims restored only by Aslan's breath -- 7 END Background: Jadis, Empress of Charn, watched impassively as her sister's victorious army swept up the palace steps. When her sister drew close enough to demand surrender, Jadis stepped forward with a grim smile and ended the civil war by uttering the Deplorable Word, the forbidden spell which would destroy all life on the planet except herself. She then turned her back on the slain army, seated herself in the Hall of Kings alongside images of Charn's former rulers, and cast a spell which would place her in a state of suspended animation. Untold ages later, two human children were teleported from Victorian London to the ruins of Charn by their unscrupulous uncle's mystical experiments. Digory Ketterley and Polly Plummer stumbled upon a throne room filled with a succession of life-like statues. Despite Polly's warnings, Digory rang a small golden bell suspended in the center of the room. Jadis arose, alive, to lead the children from the collapsing palace. She demanded to be taken to Earth, where she expected to continue her reign. The children attempted to escape her but inadvetantly teleported her with them to London. Loose in London, Jadis looted several stores, stole a cab, and was engaged in a pitched battle with police when Digory and Polly caught up with her. They tried to send her back to Charn but instead teleported Jadis, themselves and several bystanders to Narnia, a world of talking animals newly created by Aslan, the Great Lion. To defer the harm he had caused by bringing Jadis to Narnia, Aslan required Digory to retrieve an Apple of Youth from a distant mountain garden. The tree grown from such a fruit would keep Jadis at bay for hundreds of years. Digory succeeded in his mission but not before Jadis stole and ate an Apple of Youth. The fruit made her eternally young and even more powerful than before but unable to bear the smell or sight of the Trees of Youth. Aslan returned the humans to Earth. Jadis fled deep into the icy mountains north of Narnia. Jadis, after centuries of scheming, managed to kill the Tree of Youth by locking Narnia in endless winter. She returned triumphantly with an army of monsters. Disturbed by a prophecy that she would perish when four human children were crowned Kings and Queens of Narnia, she has her secret police keep a continual lookout for human interlopers in her realm. She never ceases plotting a means of either conquering or destroying the world from which her peril is to come. Powers and Abilities: Jadis' magic-wielding abilities are innate. Although she has made a thorough study of the occult, her powers don't rely on musty scrolls, mixtures of disgusting substances, or artifacts. She merely exerts her will, and things happen. The world she's in affects the manifestation of her power. She has different abilities in Narnia than she had in Charn. On Earth, fortunately for us, Jadis' most devastating spells don't work at all. The Chronicles of Narnia make no attempt to catalog Jadis' magical abilities, but they are vast. In Charn, Jadis was able to render the planet lifeless and vaporize massive iron gates with a single word. In Narnia, she is able to lock the country in endless winter, turn opponents to stone, and conceal herself from enemies looking directly at her. She has also acheived eternal youth, although the process transformed her into an albino. Even on Earth, Jadis retains the racial abilities of the Charnian aristocracy, which means she has the strength and constitution of a bull elephant. While battling the London police she was able to casually tear loose a cross-bar from an iron lamp post to use as a weapon. She's unusually tough, even compared to the ogres in her army. Disadvantages: Jadis' biggest weakness is her monumental ego. Self-centered to the point of being comical, she expects people to obey her automatically and is outraged when they don't. She has a violent temper, almost no social skills, and chutzpah enough to try to outwit with Aslan, God's stand-in in Narnia. Her second most notable weakness is that she takes damage when teleported, becoming weak and disoriented. Jadis is unfamiliar with modern Earth and current technology, although she could adapt pretty quickly given an extended stay. That hasn't happened so far because she stands out in a crowd and enjoys combating the local authorities. She's hunted by Aslan but only in Narnia. He won't often interfere in our dimension because he believes humans have the responsibility to resist evil for themselves. Height: cm (7' 5"), Weight: kg (285 lbs), Sex: Female, Race: Charnian Appearance: Jadis is a stunningly beautiful ogress with flowing black hair and unusually pale skin (for a human). The effect of her beauty is offset by her relentless arrogance and feral energy. It's this ferocity as much as her size that reveals that she's not a human woman. As Empress of Charn, Jadis wears colorful, sleeveless embroidered robes and an elaborate crown. As the White Witch, Jadis' skin and hair are a bleached white; she wears a white robe and white ermine cloak and carries a long golden wand. She carries a long dagger in either guise. Campaign Use: What makes Jadis such a fun opponent is her over-the-top approach to everything she does and her refusal to stay put in a Fantasy Hero setting. Her speech and actions are melodramatic, like those of a Disney villainess. And the heroes won't only encounter her in some medieval forest. She'll come after them, barging into Sherlock Holmes' London or Sam Spade's Los Angeles, demanding that the populace submit to her rule but secretly hoping they won't so she'll have an excuse to clobber them. Jadis is at her finest in settings where the adults don't believe in magic or in other dimensions.