Name: Mr. Fantastic Val Char Cost 15 STR 5 23 DEX 39 18 CON 16 14 BODY 8 38 INT 28 14 EGO 8 15 PRE 5 12 COM 1 15 PD 12 15 ED 11 5 SPD 17 10 REC 6 36 END 0 40 STUN 9 Characteristic Rolls: STR: 12-, DEX: 14-, CON: 13-, INT: 17-, EGO: 12-, PER: 17- Run: 6", Swim: 2", Jump: 3", Lift: 200kg Cost Powers END/Roll 10 +20 STR; Doesn't Affect Figured: -½; Affects Figured: No; Limited Power: only to grab: -½ 2 45 Multipower (45-pt reserve); Special Effect: Stretchy u-4 Shape Shift (Any); Multipower: Fixed Slot; Reduced END: Zero, +½; Special Effect: Stretchy 0 u-4 Missile Deflection (Bullets, At Anyone, OCV 8); Deflect Attacks: Normal, +0; Deflection Bonus: 0; OCV: 8; Multipower: Fixed Slot; Special Effect: Stretchy u-2 Desolidification; Cannot Move through Solid Objects: -½; Multipower: Fixed Slot; Limited Power: Can still be hit but hard to detect: -½; Special Effect: Stretchy 4 u-2 10" Gliding (NC: 20"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 37; Multipower: Fixed Slot; Usable Against Others: ×1 mass, 1; Special Effect: Stretchy 30 Stretching (4", NC: 32); Non-Combat Multiplier: ×8, +10 3 30 Damage Reduction (Physical, 50% Resistant) 61 Variable Power Pool (50-pt Pool); Control Cost: 25; OAF: -1; Fragile Focus: -¼ 0 Variable Power Pool Powers 5 Damage Resistance (10 PD/0 ED) Cost Skills, Talents, Perks Roll 9 Gadgeteer Skill 20- 3 Computer Programming 17- 11 Electronics 15- 3 Inventor 17- 3 Mechanics 11- 3 Systems Operation 17- 3 Tracking 17- 3 Scientist 2 Science: Astronomy 17- 2 Science: Biology 17- 2 Science: Chemistry 17- 2 Science: Genetics 17- 2 Science: Mathematics 17- 2 Science: Physics 17- 2 Science: Robotics 17- 16 +2 level w/All Combat 10 Money (Wealthy) 100+ Disadvantages 10 DNPC: son Franklin (Slightly Less Powerful, 11-); Skills: Normal, +0 20 Hunted: Dr. Doom (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 10 Psych. Lim.: Gets lost in his work (Common, Moderate) 10 Psych. Lim.: Will explore even dangerous areas in quest for knowledge (Uncommon, Strong) 15 Psych. Lim.: Very relectant to kill (Common, Strong) OCV: 8; DCV: 8; ECV: 5; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 15/10; ED/rED: 15/0 Costs: Char.: 165 Disad.: 65 Powers: + 271 Base: + 100 Total: = 436 Total: = 165 Background/Personality: Reed Richards is a scientist, heart and soul. He lives to discover and explore new areas of science, other dimensions, different timelines, and other planes of existance. He is also one of the most intelligent characters in any universe. His extensive knowledge of virtually every branch of science lets him build and modify equipment on the fly, and he is constantly developing new inventions that push the limits of technology. When working, he can become very absorbed in his work, ignoring things that are going on around him and not telling others as much as he probably should. In the Marvel Universe, Reed Richards invented the first manned spaceship. He was an extremely well-respected scientist, but there were various concerns about the safety of the ship. Reed was unwilling to wait for governmental approval, and took his girlfriend, her younger brother, and Ben Grimm, a test pilot and Reed's friend, and launched the ship without authorization. The shielding was not sufficient to protect them from cosmic rays, and the ship crashed. Reed became Mr. Fantastic, his wife Sue became the Invisible Girl (later Invisible Woman), her brother Johnny became the Human Torch, and Ben Grimm became the Thing. They swore an oath to use their powers to help mankind, and became the Fantastic Four. The FF has stayed together over the years and grown into a tight family. Reed married Sue, and they later had a son, Franklin. Franklin is an extremely powerful mutant, but has yet to completely develop control over his powers. He is currently around six (and has been six for about ten years, but just grew up, but that may not be permanent....don't ask). In the Marvel Universe, the FF is one of the best known and respected of all hero teams, and Reed has invented several important items such as a negative-zone portal and a time machine. Reed is hunted by Victor von Doom (Dr. Doom), who was a college roommate. Doom was seriously injured when one of his experiments backfired, and he is permanently disfigured. He blames Reed for this because Reed found some errors in Doom's calculations before the accident (Doom ignored his advice). Identifying Quote: You remember my experiments with the radical cube some years ago? Now I've gone a step further. I have completed a radical dodecahedron. The cube enabled us to break through space into a new dimension. The Rad-D will enable us the break through space-time and travel into the future, to anywhere...or anywhen. (FF #337) Powers/Tactics: All of Mr. Fantastic's powers are based on shape shift, but since shape shift can't duplicate other powers, I've included the most frequent uses in the multipower. He often catches and throws back physical projectiles such as bullets, thrown objects, and even leaping characters by using his elasticity as a slingshot. He can stretch under a door or out of any trap that is not air-tight, and that power is bought as desolidification with some unusual disadvantages. He does not actually desolidify, so he can still be hit by attacks while going under doors. However, he can be hard to detect with radar or sonar since he will blend in with the door and floor. He also needs a gap to stretch through; he can make it through any gap that lets air through. Finally, he spreads out like a parachute or hang glider, allowing him to glide or break a long fall. If he is careful, he can support another character without losing his aerodynamic form. Although he sometimes punches opponents, Reed generally tries to contain them by wrapping an arm around them several times or enclosing them in a sphere made out of his body [a grab]. More powerful characters he will usually attack with a gadget designed to exploit a weakness in their powers. His defenses are not high, and he generally relies on dodging attacks with his extreme flexibility. Because of his elastic body, however, physical attacks do very little damage even if they hit, and he can reflect bullets and other projectiles. His defenses against energy attacks are rather low, but if he expects a lot of energy attacks he will probably build some form of portable force field. A standard Fantastic Four tactic that they often use is to have the Torch and the Thing attack while Reed works on some gadget to defeat the enemy and Sue protects whoever seems to be in trouble with her force fields. Appearance: Reed Richards (Mr. Fantastic) looks to be in his mid-fifties, but is in excellent physical condition. He is white and somewhat taller than average. His hair is brown with white streaks over the temples. He uses his stretching routinely whenever he is working, so if encountered in his lab his arms, legs, and neck are likely to be several meters long. When streching, his body looks rubbery. He has the aura of a person who is always in control of every situation. A few notes on various decisions that I made: First, there was no attempt made to balance this character. Like most established superheroes, the power level is very high and there aren't many disadvantages. Of course, any number of hunteds could be added due to all of the villains the FF have defeated, but only Dr. Doom was integral in Reed's origin. The others seem to be picked up later, and therefore aren't worth points. I also did not refer to any of Marvel's published stats or the role-playing game. They are wrong more often than right, and I've been reading the Fantastic Four for years. I've never cared for the way they wrote up my favorite characters, and power levels change with different writers. Stats are always a bit tricky with actual comic book characters. A 35 strength for grabbing seemed about right, since Reed does use his strength to immobilize. In other situations, he has a strength of 15. His intelligence can be made arbitrarily high--Reed is probably the most intelligent character in the Marvel universe. Adjust according to taste. Reed has exhibited skill in basically every science known to man. I just picked out the ones in the book that seemed appropriate, but many more could be added. All sciences should be bought as INT based, of course. Like most established heroes, Reed has more favors and contacts that you can count, so I didn't try to include them. There are probably several other applications of stretching that I am missing--just add them to the multipower (and let me know--I'd be interested to hear them). One thought is superleap based on his ability to turn himself into a rubber ball. Most of the gadgets Reed builds have incredibly high active points and tons of limitations, so I would consider waiving the requirement that the active points of a gadget not exceed the size of the pool. Otherwise, you may have to increase the pool size. The "exploration" disadvantage isn't just physical exploration but also mental exploration of new fields of science. He doesn't have a code against killing since he doesn't go on crusades to stop others from killing and will occassionally consider it if it is absolutely the only way to stop someone. However, if he does kill even accidentally, he usually beats himself up over it for a while afterwards. Reed is best used as an NPC who can answer tough science problems for the PCs. He isn't a knock-down, drag-out fighter by any stretch, but he can turn the tide of an entire battle with a special-built gadget to take out a villain. The FF does have an incredible base and various vehicles that I didn't include since it would be difficult to determine exactly what they can do. Mr. Fantastic and the distinctive likeness thereof are trademarks of Marvel Entertainment Group, Inc. This description is not, and should not be construed to be, an attempt to challenge that trademark. =============================================================================== Writer's Notes: Copyright R. Russell Allbery, 1993. Permission is granted to distribute this work electronically and print it for personal use, as long as this copyright notice is included. All other rights reserved. Included quotes and encounter description are copyright Marvel Entertainment Group, Inc. in the year in which they were first published.