Name: Robot Val Char Cost 10/70 STR 0 10 DEX 0 12 CON 4 10/22 BODY 0 8 INT -2 1 EGO -18 8/18 PRE -2 8 COM -1 2 PD 0 2 ED 0 3 SPD 10 4 REC 0 24 END 0 21/33 STUN 0 Characteristic Rolls: STR: 11/23-, DEX: 11-, CON: 11-, INT: 11-, EGO: 9-, PER: 11- Run: 6/11", Swim: 2", Jump: 14", Lift: 100kg/400 ton Cost Powers END/Roll 26 Elemental Control: Iron Giant powers. (26-pt reserve) a-26 Armor (14 PD/14 ED); Hardened: ×1, ¼ b-63 Growth-12 (×4000 mass, ×16 height); Extra STR: 60; Knockback Reduction: -12; Extra BODY: 12; Extra STUN: 12; DCV Penalty: -8; PER Penalty: +8; Add to Characteristics: Yes; Always On: -½; Reduced END: Zero & Persistent, +1 0 30 Life Support 38 Multipower (67-pt reserve); Gestures: Instant Power, -¼; Concentrate: ½ DCV, -¼; Limited Power: Can only activate when Johnny says so.: -¼ u-3 6d6 Energy Blast: Flame breath.; Range: 0; Versus: ED; Multipower: Fixed Slot; No Range: -½; Area Effect (Any Area): 3 hexes, +1; Gestures: Instant Power, -¼; Concentrate: ½ DCV, -¼; Limited Power: Can only activate when Johnny says so.: -¼ 6 u-3 13d6 Energy Blast: Laser eyes.; Range: 325; Versus: ED; Multipower: Fixed Slot; Gestures: Instant Power, -¼; Concentrate: ½ DCV, -¼; Limited Power: Can only activate when Johnny says so.: -¼ 6 u-3 5" Flight (NC: 20000"); Non-Combat Multiplier: ×4000, +55; Non-Combat (MPH): 22,320; Multipower: Fixed Slot; Gestures: Instant Power, -¼; Concentrate: ½ DCV, -¼; Limited Power: Can only activate when Johnny says so.: -¼ 1 u-4 3d6 RKA: Finger missles.; Range: 335; Versus: PD; Multipower: Fixed Slot; Charges: 16, +0; Penetrating: +½; Gestures: Instant Power, -¼; Concentrate: ½ DCV, -¼; Limited Power: Can only activate when Johnny says so.: -¼ 0 7 +10 PRE; Limited Power: Negative uses only.: -½ 2 Radio Hearing; Limited Power: Only to hear Johnny's watch-radio.: -½ 8 Running (+5", 11", NC: 22"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 11; Has Turn Mode: -¼ 2 17 Modified Characteristic: STR; END: 3; Reduced END: Half, +¼ 3 Cost Skills, Talents, Perks Roll 10 Follower: Johnny Sokko (1, 50 pts, 0 Disad.); Number: 1, +0 16 +3 level w/All Combat; Limited Power: Only for one turn after receiving orders.: -½ 3 Navigation 11- 100+ Disadvantages 15 DNPC: Unicorn agents. (Normal, 14-); Skills: Useful, -5 25 Distinctive Features: Giant flying robot!; Concealability: Not Concealable, 15; Reaction: Extreme, +10 25 Hunted: By the Gargoyle Gang. (14-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 15 Phys. Lim.: Cannot speak, just grunts and nods. (Frequently, Greatly) 20 Phys. Lim.: Big and heavy. (Frequently, Fully) 20 Phys. Lim.: Has no free will outside Johnny's commands. (Frequently, Fully) 10 Public Identity: The Giant Flying Robot. 20 Reputation: Bad ass giant. (14-, Extreme) OCV: 3; DCV: 3 / 0; ECV: 0; Mental Def.: 0; Phases: 4, 8, 12 PD/rPD: 16/14; ED/rED: 16/14 Costs: Char.: -9 Disad.: 150 Powers: + 259 Base: + 100 Total: = 250 Total: = 250 Real name: Robot Other known aliases: None Occupation: Hero. Current group affiliation: Ally to Unicorn, partner to Johnny Sokko. Past group affiliations: Built by the Gargoyle Gang. Major enemies: Gargoyle Gang. First appearance: Origin: Description: Robot is a mighty metal man standing 100 feet tall. He is grey in color and has red highlights. Explanation of the conversion: Robot is a powerful combatant with one big weakness, he only acts when Johnny tells him to. If communications is cut off for any period of time his combat abilities suffer. He can't even activate his weapons without Johnny's say-so. The 50 point Follower is Johnny himself, a mostly normal kid with a jet pack, radio watch and gun. He has a few familairities with spy skills. History: The robot was built by when a human scientist who was forced by the Gargoyle Gang to build them a weapon to take over the Earth. Although the scientist built the robot on one of the gang's island bases as requested, he also planted a bomb in their base. The unexpected happened when secret Unicorn agent Jerry Manno and the young Johnny Sokko were shipwrecked on the island. The scientist gave Johnny the remote control wristwatch to keep the gang from controlling it. He then helped Johnny and Jerry escape. Although the bomb went off, the robot survived the blast (being near indestructable) and Johnny picked up the control and spoke into it. The robot had been programmed to only respond to the first voice it heard, so it was forever locked into serving Johnny. Jerry had Johnny tell the robot to fly them back to Japan in time to defend the island from an attack by Dracolon, a giant sea monster the Gargoyle Gang also had under it's control. Johnny was recruited into the Unicorn agency, where he proved himself as a capable secret agent. Powers: The robot is gigantic and strong. He has a number of inbuilt weapon systems, including a flame jet, missles and lasers. He can fly at supersonic speeds. He can hear radio transmissions from the watch Johnny wears. Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net. Last Updated - April, 2002