Name: Spiderman Val Char Cost 0/43 STR -10 44 DEX 102 33 CON 46 15 BODY 10 23 INT 13 20 EGO 20 20 PRE 10 12 COM 1 18 PD 9 18 ED 11 9 SPD 36 16 REC 0 66 END 0 54 STUN 0 Characteristic Rolls: STR: 9/18-, DEX: 18-, CON: 16-, INT: 14-, EGO: 13-, PER: 14- Run: 6/9", Swim: 2", Jump: 9/17", Lift: 25kg/9½ ton Cost Powers END/Roll 132 Multipower - Webshooters (165-pt reserve); IIF - Webshooters: -¼ u-5 8d6 Energy Blast; Range: 300; Versus: PD; Reduced END: Zero, +½; IIF - Webshooters: -¼ 0 u-13 10d6 Entangle (DEF 10); Range: 825; Stops Sense Group: Sight, 10; Reduced END: Zero, +½; IIF - Webshooters: -¼ 0 u-12 10d6 Entangle (DEF 10); Range: 750; Reduced END: Zero, +½; IIF - Webshooters: -¼ 0 u-6 Darkness (Normal Sight, Sight, 1" radius); Range: 350; Reduced END: Zero, +½; Usable Against Others: ×1 mass, 1; Ranged: +½; Uncontrolled: +½; IIF - Webshooters: -¼ 0 28 Multipower - Webshooters (35-pt reserve); IIF - Webshooters: -¼ u-4 Swinging (+20", NC: 80"); Non-Combat Multiplier: ×4, +5; Non-Combat (MPH): 268; Reduced END: Zero, +½; IIF - Webshooters: -¼ 0 u-1 5" Gliding (NC: 10"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 33; Reduced END: Zero, +½; IIF - Webshooters: -¼ 10 Clinging (Clinging STR +0) 6 Running (+3", 9", NC: 18"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 20 2 8 Superleap (+8", 17", NC: 34"); Non-Combat Multiplier: ×2, +0; Non- Combat (MPH): 54 2 54 +43 STR; Reduced END: Half, +¼ 2 Cost Skills, Talents, Perks Roll 47 Danger Sense (Against All Attacks, Anywhere); Works: Against All Attacks, +10; Range: Anywhere, +15 17- 20 Comic Book Martial Arts (4) Punch (OCV +0, DCV +2, 10½d6) (5) Kick (OCV -2, DCV +1, 12½d6) (4) Block (OCV +2, DCV +2) (3) Throw (OCV +0, DCV +1, 8½d6+v/5) (4) Dodge (OCV --, DCV +5) 5 Defense Maneuver 1 Press Pass 3 Acrobatics 18- 3 Breakfall 18- 3 Climbing 18- 3 Stealth 18- 3 Contortionist 18- 3 Criminology 14- 3 Deduction 14- 3 Inventor 14- 3 Electronics 11- 3 Mechanics 11- 8 Area Knowledge: New York City 17- 4 Professional Skill: Photographer 13- 3 Scientist 2 Chemistry 14- 2 Physics 14- 2 Biochemistry 14- 2 Biophysics 14- 30 +3 level w/Overall Level 13 +4 level w/DCV; Linked to Danger Sense: -½ 100+ Disadvantages 15 Secret Identity - Peter Parker 15 Code Against Killing (Common, Strong) 15 "With great power comes great responsibility" (Common, Strong) 10 Hunted by Venom (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 10 Hunted by Hobgoblin (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 10 Reputation - Suspected criminal (11-) 15 Dependent NPC - Mary Jane Watson (Slightly Less Powerful, 14-); Skills: Normal, +0 5 Web fluid may run out (Infrequently, Slightly) OCV: 15; DCV: 15; ECV: 7; Mental Def.: 0; Phases: 2, 3, 4, 6, 7, 8, 10, 11, 12 PD/rPD: 18/0; ED/rED: 18/0 Costs: Char.: 248 Disad.: 95 Powers: + 448 Base: + 100 Exp.: + 501 Total: = 696 Total: = 696 Background: Writer's Notes: The darkness is for when Spiderman webs over someone's face. The reasonably common way to turn it off is to destroy it, treating it as a 10d6 entangle. I made the web-shooters 0 End because they almost never run out, even when he's been swinging around Manhattan all day. I gave him a 5pt disad so a GM could say "You're low on fluid, you've only got enough for about 10 more entangles". =========================================================== Hero System writeup by Sam Bell (Samuel.Bell@Eng.Sun.Com)