Name: The Tick Val Char Cost 50 STR 35 14 DEX 12 48 CON 76 20 BODY 20 8 INT -2 17 EGO 14 20 PRE 10 10 COM 0 36 PD 25 36 ED 25 5 SPD 26 20 REC - 96 END - 69 STUN - Characteristic Rolls: STR: 19-, DEX: 12-, CON: 17-, INT: 11-, EGO: 12-, PER: 11- Run: 6", Swim: 2", Jump: 9", Lift: 25ton Cost Powers END/Roll 7 1 level DI 0 end, always on 36 36 pts resistent PD & ED 27 hardened PD & ED 10 10pts lack of weakness 30 50% phys damage reduction, resist 20 Power defense 9 LS vs pressure, temperature, radiation (?) 7 LS: breathing (can hold breath 10-20 minutes) Cost Skills, Talents, Perks Roll 20 4 levels HtH 3 Oratory 13- 100+ Disadvantages 10 DNPC Arthur (supercomp) 14- 10 Public ID 25 Hunted: random loony of the week 14- 15 Code of Honor 15 Psych: IS a hero 15 Psych: gets overwhelmed easily 45 2x effect from all mental attacks OCV: 5; DCV: 5; ECV: 6; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 36/36; ED/rED: 36/36 Costs: Char.: 241 Disad.: 135 Powers: + 169 Base: + 100 Exp.: + 175 Total: = 410 Total: = 410 Background: There is no specific Ninja hunted; they can fall into the random looney of the week hunted since they don't come up that often. I still haven't been convinced that he has life support for breathing full time, so its only for as long as he can hold his breath. ------------------------------------------------------------------------------ Write-up copyright © 1995 by Miq Millman (mmillman@ptdcs2.intel.com) Permission granted to duplicate and transmit, as long as this note is not r emoved.