Name: Uncle Sam Characteristics 70 STR 60 29 DEX 57 33 CON 46 18 BOD 16 15 INT 5 26 EGO 32 30 PRE 20 20 COM 5 50 PD 36 50 ED 43 6 SPD 21 21 REC - 66 END - 70 STN - Characteristic Rolls: STR: 13-, DEX: 15-, CON: 16-, INT: 12-, EGO: 14-, PER: 12- Run: 6", Swim: 2", Jump: 24", Lift: 400ton Cost Powers END/Roll 17 1/2 End Str [3] 25 25pd/25ed resistant 15 Power Defense 5 Flash Def 15 Lack of Weakness 10 15pts Mental Defense 10 5" Knockback Resistance 30 Full Life Support 10 +10" Leap = 24" 45 Extra Dimensional Movement, Alternate Earths, x8 mass Cost Skills, Talents, Perks Roll 3 Oratory 15- 32 4 Combat levels 100+ Disadvantages 10 Public ID 20 Psych: Must Protect America (com, tot) 20 Psych: Defends Innocents (com, tot) 20 Psych: Code vs Killing (com, tot) 388 National Symbol Bonus OCV: 10; DCV: 10; ECV: 9; Mental Def.: 0; Phases: 2, 4, 6, 8, 10, 12 PD/rPD: 50/25; ED/rED: 50/25 Costs: Char.: 341 Disad.: 458 Powers: + 217 Base: + 100 Total: = 559 Total: = 548 Uncle Sam is a mythical personification who appears whenever the country is in danger. He would probably come back, even if he appeared to be killed, as long as Americans have faith in their country. (This explains why he hasn't been seen lately). =============================================================================== Character write-up by Sam Bell. Permission granted to duplicate and trasmit, as long as this note is not removed. Send comments to sam@shonen.Eng.Sun.COM ===============================================================================