Name: Wraith Val Char Cost 13 STR 3 26 DEX 48 24 CON 28 14 BODY 8 13 INT 3 11 EGO 2 15 PRE 5 10 COM 0 3 PD 0 5 ED 0 6 SPD 24 9 REC 2 48 END 0 33 STUN 0 Characteristic Rolls: STR: 12-, DEX: 14-, CON: 14-, INT: 12-, EGO: 11-, PER: 12- Run: 6", Swim: 2", Jump: 3", Lift: 151½kg Cost Powers END/Roll 10 Elemental Control - Darkness powers (10-pt reserve) a-10 Damage Reduction (Physical, 50%) b-10 Damage Reduction (Energy, 50%) c-20 Armor (10 PD/10 ED) d-35 5d6 Energy Blast; Range: 0; Versus: ED; Attack vs. Limited Defense (Power Def): +1½; No Range: -½ 6 e-10 Stretching (3", NC: --); Non-Combat Multiplier: ×2, +0; Reduced END: Zero, +½; No Non-Combat: -¼ 0 20 Power Defense (20 pts) 0 Staff (10); OAF - Staff: -1 (7) Stretching (2", NC: --); Non-Combat Multiplier: ×2, +0; Reduced END: Zero, +½; No Non-Combat: -¼; OAF - Staff: -1 0 (3) Hand-to-Hand Attack (2d6, Total 4½d6); Range: 0; OAF - Staff: -1 1 !2 Armor (2 PD/2 ED); OIF: -½; Activation: 9-, -1½ Cost Skills, Talents, Perks Roll 3 Stealth 14- 20 Comic Book Martial Arts (4) Punch (OCV +0, DCV +2, 6½d6) (5) Kick (OCV -2, DCV +1, 8½d6) (4) Block (OCV +2, DCV +2) (3) Throw (OCV +0, DCV +1, 4½d6+v/5) (4) Dodge (OCV --, DCV +5) 1 Weapon Element (Staves) for Martial Arts 8 +2 DC for Martial Attacks 3 Breakfall 14- 3 Unspecified Skill 3 Unspecified Skill 3 Unspecified Skill 3 Unspecified Skill 3 Unspecified Skill 3 Unspecified Skill 3 Unspecified Skill 3 Unspecified Skill 100+ Disadvantages 20 Distinctive Features - Living shadow; Concealability: Not Concealable, 15; Reaction: Always noticed & major reaction, +5 5 Distinctive Features - Mutant; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0 10 Hunted by Judgement League Avengers (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 10 Hunted by Sentinels (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 OCV: 9; DCV: 9; ECV: 4; Mental Def.: 0; Phases: 2, 4, 6, 8, 10, 12 PD/rPD: 15/12; ED/rED: 17/12 Costs: Char.: 123 Disad.: 45 Powers: + 176 Base: + 100 Exp: + 154 Total: = 299 Total: = 299 Appearance: Wraith appears to be a living shadow, and displays few features. He dresses in a tattered trenchcoat. He wears knee-high armored boots. Background: Todd was formerly a member of the JLA (Judgment League Avengers) until the rising anti-mutant feeling culminated in the framing and imprisonment of Mariner by Will Magnus. Wraith and fellow mutant JLA members Firebird, Mercury, Nightcreeper and Runaway, led by Apollo and the mysterious Mr. X freed Mariner and attempted to find Mariner's homeland, which he only dimly remembered. Todd is in love with Runaway, a love which she is very protective of because of the nature of her powers. However, Todd feels responsible for Runaway's growing emotional and mental instability.Little else is known of Wraith's background is known except that he is cajun. Powers/Tactics: Wraith's mutant abilities allow him to draw upon an inexhaustible pool of darkness. This allows him to absorb much damage as well as drawing heat out of objects and people. This limitless source allows him a high resistance to anything that would drain his powers, because he always has more in reserve (even though he can only tap so much of it himself). He can stretch his shadowy limbs for some distance, and is also versed in martial arts, with which he uses a staff. Author's Notes: Wraith seems to be an Amalgamation of DC's Obsidian and Marvel's Gambit. He also has a "phasing" power that I am unsure how to represent, so I've left it out. Real ID: Todd (LeBeau?) ===================================================================== Hero System writeup by by Tim Larson (TEL002@acad.drake.edu)