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Lazy [Ps]

Uncommon, Moderate: 5 Points
Uncommon, Strong: 10 Points
Uncommon, Total: 15 Points

A Lazy character is adverse to doing anything that he does not feel is "fun... and he will do "fun" things with the minimum of effort. Everything he does, in fact, is with minimum of effort. The character does his best to avoid work - especially hard, physical labor - at all costs.

If forced to do work, the Lazy character does a half-assed, half-hearted attempt at the job, and may or may not finish, depending on how closely he is supervised. At Uncommon, Moderate the character can force himself to do a better job through concentration. At Uncommon, Strong, the character must make an Ego roll to do so. A character with laziness at Uncommon, Total never puts any effort into anything he does.

It is suggested that a player character not take this disadvantage above the Uncommon, Moderate level.

Lecherous [Ps]

Very Common, Strong: 20 Points

A character with this Psych Limit suffers from an unusually strong desire for sexual contact of any sort. Whenever in more than the briefest contact with the member of the opposite gender (or same... depending on the character's tastes), he must make an Ego roll to avoid making some sort of lewd pass, using whatever wiles or skills he can bring to bear. The attractiveness of the other person can modify this roll. (Meaning that the character is a horndog, but he still has standards.)

Note that a Lecherous character may change his or her standards of attractiveness, depending upon the situation. (Lecherous drunks, for instance, are notorious for having "beer goggles".)

Likes (Group, Person, Object, Nation, or Concept) [Ps]

Uncommon, Strong: 10 Points
Common, Strong: 15 Points
Very Common, Strong:: 20 Points

For a character with this disadvantage, there is something for which he feels an attraction to. The feeling is not as powerful as a love, and in general. In general, a character who likes something will take active steps to be in contact or perform the object of liking, and will only voluntarily enter into a situation where they can't do so if such action is necessary.

The object of the like could be almost anything: a specific person, a type of character, big business, a type of behavior, having to perform a specific task, etc. The possibilities are literally endless.

The different levels of frequency depends on how often the character will come into contact with the object of his liking.

Limited/No Physical Sense [Ph]

Frequent, Greatly: 15 Points

A character with this Physical Limit has either a limited or nonfunctional sense of touch. If the character has any sense of touch at all, it is only triggered by the harshest of sensations... and even then its not as sensitive as it should be. The character cannot detect fine details by touch, and finds fine manual work impossible or difficult. A brick with this Physical Limitation might find himself constantly breaking things accidentally because he doesn't realize how much pressure he is applying.

"Little Man" Syndrome [Ps]

Common, Strong: 15 Points
Common, Total: 20 Points

This Psych Limit is only appropriate for male characters who are shorter than 5' 7" without actually being a dwarf. The character is so sensitive about his lack of height that he sees "short jokes" in casual comments and feels he must prove his masculinity by being bad-tempered and pugnacious. He starts fights at the drop of a hat (especially with men who are taller than he is), and has believes unconsciously that women can't be attracted to him because he is short. If someone actually does use a short joke in his presence, or treat him in any of the ways he fears they want to, the character tends to become apoplectic with rage.

At Common, Strong the character can avoid reacting in this manner if he makes an Ego roll. At Common, Total he can only do so in the most extreme of circumstances.

Lives Beyond His Means [Ps]

Common, Moderate: 10 Points
Common, Strong: 15 Points

A character who Lives Beyond His Means enjoys the finer things in life. He likes owning expensive things, wearing fine clothing, and eating in the best restaurants. Unfortunately, he doesn't actually have the money to afford the life style he has chosen. Because of this, the character is constantly broke, has creditors hounding him, and sometimes (if the character did something really dumb) has loansharks gunning for him.

At Common, Moderate the character can force himself to live within his income if absolutely necessary. At Common, Strong the character must make an Ego roll in order to so so.

This Psych Limit is not appropriate for characters who purchase the Wealth perk.

Lives For The Hunt [Ps]

Uncommon, Total: 15 Points

This Psych Limit is appropriate only for those characters who are bounty hunters or assassins. The character hunts (and possibly kills) other people and loves doing so. If he's an assassin, he's not satisfied with merely killing his target; if he's a bounty hunt, the capture and pay is a secondary consideration. The character's primary motivation is the chase; letting the target know that he is being hunted and running him down.

Perversely, should the character ever become the subject of a hunt himself, he becomes frustrated, angry, and unstable. "The hunter becomes the hunted" is the bane of this character's existence.

The character can only resist engaging in an elaborate hunt for his target in the most extreme of circumstances.

This Psych Limit is not recommended for Player Characters.

Lonely [Ps]

Very Common, Moderate: 15 Points

A character who is Lonely feels that he has no true friends of companions. Even though he may be a part of a team or other organization, the character cannot actually relate to his co-workers (or at least feels that he can't), and as such feels that he is all alone in life.

This feeling has caused him to become depressed and sad, affecting almost everything he does. He tends to hold himself away from others as a result, and is sometimes seen with pity by those around him. The character tends to assume that he will be left out of any group activity, and believes that no one really wants to associate with him if given a choice.

The character can force himself to avoid these feelings of lonesomeness if necessary.

Loner [Ps]

Common, Strong: 15 Points

A Loner prefers to work by himself, without any help from others. There could be many reason why the character feels this way: he may think that his goals are too dangerous to involve anyone else; he may feel that other people aren't competent enough to work with him; or he may feel that others may try to stop him once they see how he operates. (And any of these reasons amounts to another Psych Limit.)

A loner has no true friends. He may have trusted acquaintances with whom he can talk and gain momentary assistance from, but he never actually lets them into his private world. He keeps his own secrets, and even those people who think they are the friend of a Loner don't know everything.

The character will grudgingly accept help if it is forced onto him, but he will not seek it out unless he makes an Ego roll. If help is forced onto him, he must make an Ego roll in order to actively cooperate with the helpers. Note that he will never actively refuse their help... but he will discourage it.

This Psych Limit works well with Uses Sarcasm As A Defense Mechanism.

Looks Out For Himself First [Ps]

Common, Strong: 15 Points

This Psych Limit is a milder form of Selfish. Unlike a person who is Selfish, a person who Looks Out For Himself First does and will look out for others; he simply takes care of himself before any others. In cases where the character has to choose himself over others, he will choose himself unless he makes an Ego roll.

Loud And Obnoxious [Ps]

Common, Moderate: 10 Points
Common, Strong: 15 Points

A character who is Loud And Obnoxious is boisterous, and has a tendency to get on other people's nerves with his boisterousness. He talks too loudly, laughs too loudly, dresses too loudly, chews with his mouth open, makes inappropriate jokes at inappropriate times, and rarely considers the fact that he is acting in a boorish manner.

At Common, Moderate the character is not necessarily uncaring about other people's feelings, but rarely realizes how much of a jerk he is being at the time unless someone points it out to him. (He apologizes a lot later, usually.) When he has to, he can force himself to act in a polite manner.

At Common, Strong the character usually fails to see that he is acting like an ass, even when someone points it out to him. It takes an Ego roll for the character to realize he is acting like a jerk.

Loves (Group, Person, Object, Nation, or Concept) [Ps]

Uncommon, Total: 15 Points
Common, Total: 20 Points
Very Common, Total:: 20 Points

For a character with this disadvantage, there is something for which he feels an intense attraction to. The feeling is not more powerful as a like, and in general. In general, a character who loves something will take active steps to be in contact or perform the object of feelings, and will only voluntarily enter into a situation where they can't do so in the most dire of circumstances.

The object of the like could be almost anything: a specific person, a type of character, big business, a type of behavior, having to perform a specific task, etc. The possibilities are literally endless.

The different levels of frequency depends on how often the character will come into contact with the object of his liking.

Low Self-Esteem [Ps]

Very Common, Moderate: 15 Points
Very Common, Strong: 15 Points

A character with Low Self Esteem refuses to believe anything good about himself. He tends to believe that he is a screw-up, that nothing he does will succeed, and that no one would ever like a guy like him,

The dedication to this Psych Limit determines how bound and determined the character is to seeing only the worst about himself. At Very Common, Moderate, the person tends to think that his mistakes are worse than they are, but otherwise has a generally good view of himself. At Very Common, Strong the character must make an Ego roll to believe anything but bad things, and at Very Common, Total, the character is almost depressingly down on himself.

A variant of this Psych Limit is Feels That Any Criticism He Receives Is True, Whether It Is Or Not. A character shouldn't take both Low Self Esteem and Pessimistic; he should take Depressive instead.

Lust For Knowledge [Ps]

Uncommon, Total: 15 Points

A character with this Psych Limit might best be described as a "bookworm". The character has a love of learning that most teachers would give their right arm to have in a student. He is always reading, doing research, or otherwise collecting information. He doesn't collect trivia: the things he learns are subjects of interest, and he puts serious research time into it. This is the character's primary interest. When given a chance to learn things and research a topic, he does, except in the most extreme of circumstances.

If the character encounters something unknown to him and interesting, his first response is to study it. (This is the classic "Scientist In The Monster Movie" Psych Limit; it is this character who shouts at the hero "You can't kill the creature... we need to study it!")

The character is rarely skilled in the social arena, since he spends most of his time in the library or the laboratory. The character can force hismelf to deal with anyone but his reasearch (for when he is not actively in the lab, he is thinking about it, or talking about it, etc.) in the most extreme of circumstances.