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Magical Artifacts

Faruc's Staff of Weather Mastery

This artifact was long ago created by Faruc, a master adept specializing in the manipulation of weather. Many of the powers that he learned he imbued into this staff so as to make them more readily available to his whims.

Common Limitations: Must be outside (-1/4), Gestures & Incantations (-1/2), Magic Skill Roll (-1/2), OAF Staff (-1), Independent (-2). Total: 4 1/4

Abilities:

Elemental Control (45 pt Base): Weather Powers; Common Limitations (-4 1/4)
(Slot 1: Control local weather) Change Environment 512" Radius (any weather patterns) (+1); Common Limitations (-4 1/4). END Cost: 9
(Slot 2: Call Lightning) 9D6 EB; Armor Piercing (+1/2>), Indirect - From Sky (+1/4>), 1/2 END Cost (+1/4>), Common Limitations (-4 1/4). END Cost: 4
(Slot 3: Summon Wind) 30 STR Telekinesis, Area Effect Radius - 5" (+1), Common Limitations (-4 1/4). END Cost: 9
(Slot 4: Rain Maker) 8d6 Suppress vs fire (+1/4), Area Effect Radius - 5" (+1), Common Limitations (-4 1/4). END Cost: 9
(Slot 5: Forecast) Clairsentience, future, Hear + All Sight; 0 END Cost (+1/2>), Only to foresee weather (-2), Common Limitations (-4 1/4). END Cost: 0
END Reserve (100 END), Independent (-2), OAF Staff (-1)
END Reserve (5 REC/Turn), Recovers only in natural lightning storm (-1 3/4), OAF Staff (-1), Independent (-2)

Active Cost: 285; Real Cost: 54


Holy Sword

The ultimate mortal tool for the service unto a god, this sword is designed to both smite the enemies of the church as well as protect the holy warrior from the effects of evil magiks, The sword can also, with the aid of a short ritual, effect a small dispel vs any magical spell as well as produce a soft light. The sword is wielded as a broad sword (although the weight is slightly more)

Note: Abilities 2, 3, 4, 5, & 6 only work when sword used by some type of holy warrior.

Abilities:

1 2 1/2d6 HKA, OAF Sword (-1), Independent (-2), Has STR Min 15 (-1/2)
2 +1d6+1 HKA, Only vs minions of opposing god (-1/2), OAF Sword (-1), Independent (-2), Only when wielded by holy warrior (-1/2)
3 +3 OCV, Only vs minions of opposingingly aligned god (-1/2), OAF Sword (-1), Independent (-2), Only when wielded by holy warrior (-1/2)
4 Suppress (20d6) vs all magiks (+2), AE Hex (+1/2), 0 END (+1/2),Persistant (+1/2), OAF Sword (-1), Independent (-2), No Range (-1/2), Only when wielded by holy warrior (-1/2)
5 Dispel (5d6) vs any magic (+1/4), 0 END (+1/2), OAF Sword (-1), Independent (-2), Gesture & Incantation (-1/2), Only when wielded by holy warrior (-1/2)
6 Images (1"), 0 END (+1/2), Only for light (-1/2), OAF Sword (-1), Independent (-2), Gesture & Incantation (-1/2), Only when wielded by holy warrior (-1/2)

Active Cost: 560; Real Cost: 113


Nahela's Nihilistic Nullifier

This nondescript item, looking like nothing so much as a large colorful rock, creates a partial magic null zone around itself upon speaking the activation spell, stretching out in a 35 meter radius. Little is know about the history of the item, but many mage wars have been fought over ownership of the rock. belief's of the moment hold that the Nullifier is not so much a device as a substance, those mages holding with this belief desperately trying to find the ore for the substance. The current location of Nahal's Nihilistic Nullifier is also unknown. This is an extremely powerful item, capable of causing severe powershifts in the hands of a mage who willing to exploit it's power fully.

Ability: 20d6 Suppress vs all magic (+2); 0 END (+1/2), Area effect radius (+1), OAF Rock (-1), Bulky (-1/2), Independent (-2), Incantation (-1/4)

Active Cost: 450; Real Cost: 95

 

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