Name: Absorbing Man (Carl "Crusher" Creel) Val Char Cost 20 STR 10 20 DEX 30 18 CON 16 15 BODY 10 8 INT -2 13 EGO 6 20 PRE 10 8 COM -1 15 PD 11 15 ED 11 5 SPD 20 8 REC - 36 END - 50 STUN 16 Characteristic Rolls: STR: 13-, DEX: 13-, CON: 13-, INT: 11-, EGO: 12-, PER: 11- Run: 6", Swim: 2", Jump: 4", Lift: 400kg Cost Powers END/Roll 9 +4d6 Hand Attack O End OAF "Ball & Chain" 898 513pt Power Pool, 0 Phase to Change, No Skill Roll, Only absorb powers of things he is touching (-1) Cost Skills, Talents, Perks Roll 100+ Disadvantages OCV: 7; DCV: 7; ECV: 4; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 15/0; ED/rED: 15/0 Costs: Char.: 137 Disad.: Powers: + 907 Base: + 100 Exp.: + Total: = 1044 Total: = Background: ------------------------------------------------------------------------------ Here's some examples of things he has absorbed in the past. Note that most do not fill up the pool. This is just an example of some of the bizarre transformations Creel has undergone down the years. Note that he does not only absorb the properties of the material he is touching, he can also absorb more abstract qualities, like the size of a skyscraper. Titanium Steel - 213 points 60 +60 Str, 0 End, Doesn't Add to Figured 13 2 levels Density Increase, Always On (+10 Str, -2" KB, +2pd/ed) 90 30/30 Armor (total def = 47/47) 30 Full Life Support 10 10pts Lack of Weakness 10 10pts Flash Def Rubber - 135 points 20 +20 Str, 0 End, Doesn't Add to Figured 15 5/5 Armor 30 Full Life Support 60 3/4 Physical Resistant Damage Reduction 5 1" Stretching 5 +5" Superleap Electricity - 450 points 120 20/60 Forcefield, 0 End 120 20d6 Energy Blast, 0 End, No KB 120 12d6 Damage Shield, 0 End, No KB 30 Full Life Support 10 Lack of Weakness 10 Flash Def 40 20" Flight Skyscraper - 492 points 100 15 Levels Growth, Always On (+75 Str, -15" KB, +15 Bod, +15 Stun) 13 2 levels Density Increase, Always On (+10 Str, -2" KB, +2pd/ed) 45 15/15 Armor (Total defense = 32/32) 30 Full Life Support 5 Lack of Weakness 5 Flash Def 120 3/4 Physical & Energy Resistant Damage Reduction 52 0 End on 105 Str 30 +30 Pre 22 +11" Running = 17" 50 +50 Stun (115 total) 20 +10 Rec Unique Adamantium/Vibranium Alloy - 513 points 70 +70 Str, 0 End, Doesn't Add to Figured 300 80/80 Hardened Armor 13 2 levels Density Increase, Always On (+10 Str, -2" KB, +2pd/ed) 30 Full Life Support 20 Lack of Weakness 10 Flash Defense (Vision) 10 Flash Defense (Hearing) 60 1/2 Physical & Energy Resistant Damage Reduction ------------------------------------------------------------------------------ Write-up copyright © 1995 by Sam Bell (sam@eng.sun.com). Permission granted to duplicate and transmit, as long as this note is not removed.