Name: Atom (Al Pratt) Val Char Cost 25 STR 15 26 DEX 48 20 CON 20 12 BOD 4 18 INT 8 17 EGO 14 23 PRE 13 14 COM 2 8 PD 3 8 ED 4 6 SPD 24 9 REC - 40 END - 35 STN - Characteristic Rolls: STR: 14-, DEX: 14-, CON: 13-, INT: 13-, EGO: 12-, PER:13 - Run: 7", Swim: 7", Jump: 5", Lift: 800kg Cost Powers END/RollPowers 2 +1" Running Cost Skills, Talents, Perks Roll 5 Jab +1 +3 Strike = 10d6 4 Hook -2 +0 Strike +4d6 = 14d6 4 Cross +0 +2 Strike +2d6 = 12d6 4 Block +2 +2 Block, Abort 4 Clinch -1 -1 Grab, +10 Str = 60 Str 20 5 Martial Damage Classes 4 Sciences: Physics, Radiation 11- 25 5 HTH levels 100+ Disadvantages 15 Psych: Code vs Killing (com, str) 15 Psych: Likes to Fight (com, str) 15 Psych: Overconfident (com, str) 20 Psych: Superpatriot (com, tot) 15 Secret ID 5 Distinctive Features: Small (Easily Concealable, Noticed) 43 Total Prat(t) Bonus OCV: 9; DCV: 9; ECV: 6; Mental Def.: 0; Phases: 2, 4, 6, 8, 10, 12 PD/rPD: 8/0; ED/rED: 8/0 Costs: Char.: 155 Disad.: 128 Powers: + 72 Base: + 100 Total: = 227 Total: = 228 Background: 98-pound weakling Al-Pratt got trained by ex-boxing great Joe Morgan. After he developed his physique and fighting style he decided to become a costumed adventurer instead of a boxer. =============================================================================== Character write-up by Sam Bell. Permission granted to duplicate and trasmit, as long as this note is not removed. Send comments to sam@shonen.Eng.Sun.COM ===============================================================================