Name: Bane Val Char Cost 25 STR 15 27 DEX 51 20 CON 20 12 BODY 4 19 INT 9 19 EGO 18 18 PRE 8 10 COM 0 12 PD 7 12 ED 8 5 SPD 13 9 REC 0 40 END 0 35 STUN 0 Characteristic Rolls: STR: 14-, DEX: 14-, CON: 13-, INT: 13-, EGO: 13-, PER: 13- Run: 6", Swim: 2", Jump: 5", Lift: 800kg Cost Powers END/Roll 4 Enhanced Perception (Normal Sight, +2 to PER) Cost Skills, Talents, Perks Roll 15 Acting 19- 15 Bureaucratics 19- 11 Criminology 17- 15 Conversation 19- 11 Deduction 17- 15 High Society 19- 15 Interrogation 19- 9 Lockpicking 17- 15 Oratory 19- 15 Persuasion 19- 11 Security Systems 17- 15 Seduction 19- 9 Stealth 17- 15 Streetwise 19- 11 Tactics 17- 4 Weapon Familiarities (2) Common Missile Weapons (2) Small Arms 3 Knowledge Skill: History 13- 3 Knowledge Skill: Military Leaders 13- 2 Contact: Gotham Criminal Underworld; Usefulness: Normal, +0 11- 5 Resistance (+5 to EGO Rolls) 4 Martial Strike: Punch (OCV +0, DCV +2, 9d6) 29 Classic Comic Book Martial Arts (5) Offensive Strike: Kick (OCV -2, DCV +1, 11d6) (4) Martial Block: Block (OCV +2, DCV +2 (3) Martial Throw: Throw (OCV +0, DCV +1, 7d6+v/5) (4) Martial Dodge: Dodge (OCV --, DCV +5 (2) Common Melee Weapons (3) Breakfall 14- (8) +2 DC for Martial Attacks 100+ Disadvantages 10 Berserk: When fighting Batman (8-, 8-, Enraged Only); Circumstances: Common, +10 20 Psych. Lim.: Ruthless (Common, Total) 25 Psych. Lim.: Hates / wants to destroy Batman (Very Common, Total) 15 Distinctive Features: Huge, overdeveloped body; Concealability: Concealable, 10; Reaction: Always noticed & major reaction, +5 5 Hunted: Batman (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Limited, -5; Actions: Hunting, ×1; Punishment: Harsh, 0 15 Hunted: Various police agencies (8-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 10 Reputation: One of those Gotham nuts (8-, Extreme) 10 Rivalry: Batman - for Talia's affections; Situation: Romantic, 5; Position: Superior, +5; Rival: NPC, +0 OCV: 9; DCV: 9; ECV: 6; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 12/0; ED/rED: 12/0 Costs: Char.: 153 Disad.: 110 Powers: + 251 Base: + 100 Exp.: + 194 Total: = 404 Total: = 404 Background: Born to serve the life sentence of his father, Bane's childhood and early adult life was spent behind the walls of Pena Duro, the infamous prison/fortress of Santa Prisca. At the age of approximately eight, he killed the first of many men confined with him. After more than three decades, Bane was made the subject of experiments with Venom, a highly addictive, gene-altering drug capable of giving its user tremendous strength in exchange for sanity. His enormous physical strength and capacity for rage amplified by the poison in his veins, Bane effected an escape from Pena Duro for himself and three comrades. Free for the first time in his life, Bane made for Gotham City, where he soon disabled the Batman (see BATMAN) and ruled Gotham's underworld until brought down by Jean Paul Valley, pretender to the mantle of the Bat. Back in prison, Bane overcame his addiction to Venom and emerged sharper, more focused, and more dangerous than ever. He has since escaped to threaten Gotham and the world, working alone and at the side of Ra's al Ghul. He is currently at large and expected at any time to renew his campaign to destroy Batman and rule Gotham. Height: 203cm (6'8"), Weight: 159kg (350 lbs), Sex: Male Appearance: Hugely overdeveloped body, moderately attractive face, dark hair and eyes. =============================================================================== My basis for the powers and characteristics is a combination of Mayfair's DC Heroes RPG; "DC Comics' Who's Who in the DC Universe" and/or DC Comics' various "Secret Files"; and my own twisted mind. Character write-up by John Desmarais. Copy and use as you will. Comments to John.Desmarais@attglobal.net.net