NAme: Booster Gold Val Char Cost 35 STR 5 21 DEX 24 23 CON 16 14 BODY 8 13 INT 3 11 EGO 2 18 PRE 8 20 COM 5 15 PD 0 15 ED 0 5 SPD 9 13 REC 2 50 END 2 43 STN 0 Characteristic Rolls: STR: 16-, DEX: 13-, CON: 14-, INT: 12-, EGO: 11-, PER: 12- Run: 6", Swim: 2", Jump: 7", Lift: 3200 kg Cost Powers END/Roll 20 +20 STR; 0 END, +1/2; OIF suit, -1/2 6 +3 DEX; OIF suit 7 +5 CON; OIF suit 3 +2 BODY; OIF suit 5 +8 PD; OIF suit 7 +10 ED; OIF suit 7 +1 SPD; OIF suit 40 Multipower; OIF wristbands u-4 12d6 EB (laser/ blaster Booster Shot) u-3 +35 STR; x2 END,-1/2; 15 PD/10 ED Force Field (feedback loop) u-2 Missile Deflection at +10; costs END, -1/2 (mass dispersal force)[*] u-4 12 PD/ED Force Wall 16 END Reserve; IIF power cells, -1/4 7 END REC; IIF; will not recover if drained to zero, -1/4 28 10"x8 NC flight; 1/2 END; IIF ring 3 IR vision; OIF [**] 7 HRRH; OIF wristband 40 15 PD/ED Force Field; 0 END, +1/2; invis to sight, +1/2; IIF costume, -1/4; not when using MP slots 3 or 4**, -1/4; not when power cells drained, -0 7 5 PD/ED Force Field; IIF; not with MP slots 3 or 4 15 LS: all but aging; Linked to Force Field; IIF 6 +2d6 HA Cost Skills, Talents, Perks Roll 10 Wealthy 3 KS: 20th c superheros 20 follower: Skeets 5 PS: football 14- 5 +1 w/ ranged attacks 100+ Disadvantages 15 Secret ID: Michael Jon Carter, from future 10 Public ID: Booster Gold, superhero 25 Hunted: the 1000 (MP, NCI, ruin life, 11-) 10 Hunted: world gov't of 25th c, (MP, NCI, executed, limited range, 14-) 15 Watched: Manhunters (MP, NCI, 14-) 10 DNPC: various Reilleau Towers employees and neighbors, 11- 20 Reputation: sold-out hero (ext, 14-) 5 Reputation: time machine thief and corrupt sports ex-hero (ext, 14-, 25th century) 5 Rival: Monica Lake (p) 10 Phys lim: from 25th c, make INT roll to avoid stupid mistake 10 Phys lim: weak immune system from persistent use of LS 15 Psych: gloryhound 15 Psych: obsessed with "the good life" 15 Psych: really wants to be a hero despite the above 15 Psych: hero-worship established heroes but tries to hide it 10 Psych: naive, sees things in black and white 20 Phys lim: NCM outside suit 10 Phys lim: no suit functions work if END Reserve drained, not even characteristic or persistent powers OCV: 7; DCV: 7; ECV: 4; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 35/20; ED/rED: 35/20 Costs: Char.: 84 Disad.: 235 Powers: + 280 Base: + 100 Exp.: + Total: = 364 Total: = Background: He used to be better at football, but is out of practice. He has a limited number of power cells. Note that he has problems of both secret and public IDs and gets points for both. He will contract a fatal disease within 24 hours if he doesn't use his life support suit. Notes: Write-up is circa 1986. I assume the strength suit gives some extra agility. OIF primary stats still affect figured, as it's advanced tech, and I think the "Does Not Affect Figured" is a really lame limitation. Footnotes: This is Desolid used on inanimate objects as a special effect, may be used out of combat as such if necessary. He also has Microscopic vision, but never uses it, so I won't pay for it. ------------------------------------------------------------------------------ Write-up copyright © 1996 by Dave Van Domelen (dvandom@magnus.acs.ohio-state.edu). Permission granted to duplicate and transmit, as long as this note is not removed.