Name: Captain America Val Char Cost 30 STR 20 30 DEX 60 28 CON 36 15 BODY 10 15 INT 5 20 EGO 20 30 PRE 20 18 COM 4 18 PD 12 15 ED 9 6 SPD 20 12 REC 0 56 END 0 60 STUN 16 Characteristic Rolls: STR: 15-, DEX: 15-, CON: 15-, INT: 12-, EGO: 13-, PER: 14- Run: 6/11", Swim: 2/6", Jump: 6", Lift: 1600kg Cost Powers END/Roll 10 Multipower (40-pt reserve); OAF: Shield: -1; Independent: -2 u-1 Missile Deflection (All Ranged Attacks, None, OCV 10); Deflect Attacks: At Range, +1; Deflection Bonus: 0; OCV: 10; OAF: Shield: -1; Independent: -2 u-1 +6 DCV; OAF: Shield: -1; Independent: -2 u-1 HtH Damage Bonus; OAF: Shield: -1; Independent: -2 (1) Hand-to-Hand Attack (2d6, Total 8d6); Range: 0; OAF: Shield: -1; Independent: -2 1 (1) 0 End on 2d6 HtH Attack; OAF: Shield: -1; Independent: -2 67 EC: Shield (67-pt reserve) a-59 Armor; Activation: 15-, -¼ (90) Armor (30 PD/30 ED); Hardened: ×1, ¼; Activation: 15-, -¼ (23) Knockback Resistance (-20"); Linked: -½; Activation: 15-, -¼ b-54 12d6 Energy Blast; Range: 675; Versus: ED; Reduced END: Half, +¼; Area Effect (Any Area): 8 hexes, +1; Ranged based on Strength: -¼ 6 8 Armor (4 PD/4 ED); OIF: Costume: -½ 6 Enhanced Perception (all) (+2 to PER) 2 Flash Defense (Sight, 10 pts); Activation: 15-, -¼; OAF: Shield: -1; Independent: -2 5 Lack of Weakness (-5 to Roll) 5 Mental Defense (9 pts) 15 Running (+5", 11", NC: 44"); Non-Combat Multiplier: ×4, +5; Non-Combat (MPH): 45 2 4 Swimming (+4", 6", NC: 12"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 18 1 Cost Skills, Talents, Perks Roll 3 Acrobatics 15- 4 AK: New York 13- 3 Breakfall 15- 1 Bureaucratics 8- 3 Climbing 15- 3 Combat Driving 15- 3 Combat Piloting 15- 3 Deduction 12- 3 Demolitions 11- 2 KS: Art 11- 2 KS: American History 11- 2 KS: World War II 11- 2 KS: Supervillains 11- 1 KS: Nazi Ideals 8- 2 German (Fluent Conv.); Literacy: Standard, 0 37 Comic Book Martial Arts; Shield Combat: +2 (8) +2 DC for Martial Attacks (3) Flying Tackle (OCV +0, DCV -1, 8+v/5) (4) Punch (OCV +0, DCV +2, 10d6) (5) Kick (OCV -2, DCV +1, 12d6) (4) Block (OCV +2, DCV +2 (3) Throw (OCV +0, DCV +1, 8d6+v/5) (4) Dodge (OCV --, DCV +5 (4) Martial Escape (OCV +0, DCV +0, STR 55) 3 Mechanics 11- 5 Oratory 16- 3 Paramedic 12- 3 PS: Artist 12- 5 Shadowing 12- 3 Stealth 15- 3 Survival 11- 3 Systems Operation 12- 11 Tactics 16- 3 Combat Sense 12- 5 Defense Maneuver 5 Luck (1d6) 7 Transport Fam. (2) Air Vehicles (2) Ground Vehicles (1) Parachuting (1) Scuba (1) Skiing 8 Weapons Fam. (2) Common Melee (2) Shield (2) Small Arms (1) Flamethrowers (1) Heavy Machine Guns 10 +1 level w/Overall Level 40 +5 level w/All Combat 6 +4 level w/EB 100+ Disadvantages 5 DF: Older customs & mannerism; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0 10 DNPC: Sharon Carter (Normal, 11-); Skills: Useful, -5 10 DNPC: Rick Jones (Normal, 8-); Skills: Normal, +0 20 HUN: Red Skull (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 15 HUN: Masters of Evil (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 15 HUN: Ultron (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 20 PSY: American Idealist (Common, Total) 15 PSY: Reluctant to Kill (Very Common, Moderate) 15 PSY: Protective of Innocents (Common, Strong) 20 REP: American Legend (14-, Extreme) 15 S-ID: Steve Rogers 10 WAT: US Government (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0 375 Hero Bonus OCV: 10; DCV: 10; ECV: 7; Mental Def.: 9; Phases: 2, 4, 6, 8, 10, 12 PD/rPD: 52/34; ED/rED: 49/34 Costs: Char.: 232 Disad.: 545 Powers: + 435 Base: + 100 Exp.: + 22 Total: = 667 Total: = 667 Height: 188cm (6'2"), Weight: 109kg (240 lbs) ============================================================================ Character write-up created by Mitchel Santorineos for his Amalgam Champions Campaign. Amalgam is my Champions game set in a world that is a combination of both Marvel and DC comics. The Amalgam Universe asks the question: "What would happen if all the known comic book heroes existed on one earth, and how would a small group of heroes match up to their idols".