Name: Constrictor Val Char Cost 20 STR 10 18 DEX 24 18 CON 16 12 BODY 4 15 INT 5 11 EGO 2 18 PRE 8 12 COM 1 8 PD 4 8 ED 4 5 SPD 32 10 REC 4 36 END 0 35 STUN 4 Characteristic Rolls: STR: 13-, DEX: 13-, CON: 13-, INT: 12-, EGO: 11-, PER: 12- Run: 6", Swim: 2", Jump: 4", Lift: 400kg Cost Powers END/Roll 16 Armored Costume (8 PD/8 ED); OIF: -½ 55 Adamantium Coils; OIF: -½; Focus Breakability: Unbreakable (14) Stretching (5", NC: --); Non-Combat Multiplier: ×2, +0; No Non-Combat: -¼; Conditional Power: Frequently, -½ 2 (30) +60 STR; Doesn't Affect Figured: -½; Conditional Power: Frequently, -½ 6 (39) 3d6 Electric Shock (RKA); Range: 0; Damage Shield: +½; Reduced END: Half, +¼; No Range: -½; Conditional Power: Frequently, -½ 3 Cost Skills, Talents, Perks Roll 3 Breakfall 13- 3 Climbing 13- 2 City Knowledge: New York City 11- 20 +4 level w/HTH Combat 10 +2 level w/Constrictor Coils 3 Concealment 12- 3 Criminology 12- 3 Demolitions 11- 3 Interrogation 13- 3 Knowledge Skill: Criminal Underworld 12- 3 Lockpicking 13- 21 Dirty Infighting (4) Punch (OCV +0, DCV +2, 6d6) (5) Roundhouse (OCV -2, DCV +1, 8d6) (4) Low Blow (OCV -1, DCV +1, 2d6 NND) (4) Disarm (OCV -1, DCV +1) (4) Kidney Blow (OCV -2, DCV +0, 1d6+1 HKA) 2 Professional Skill: Criminal Enforcer/Mercenary 11- 3 Security Systems 12- 3 Shadowing 11- 3 Sleight of Hand 13- 3 Stealth 13- 3 Streetwise 13- 3 Survival 11- 3 Tracking 12- 1 Pistols 1 Rifles 2 Contact: Justin Hammer; Usefulness: Normal, +0 11- 2 Contact: Criminal Underworld; Usefulness: Normal, +0 11- 100+ Disadvantages 15 Hunted: Serpent Society (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 15 Secret Identity: Frank Schlichting 20 Normal Characteristic Maxima 15 Code of the Mercenary (Common, Strong) 15 Greedy (Common, Strong) 15 Prefers to Kill those who "Deserve it" (Common, Strong) 10 Reputation: Skilled Mercenary (11-) 5 Rivalry: Blacklash; Situation: Professional, 5; Position: Equal, +0; Rival: NPC, +0 95 Villain Bonus OCV: 6; DCV: 6; ECV: 4; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 16/8; ED/rED: 16/8 Costs: Char.: 118 Disad.: 205 Powers: + 177 Base: + 100 Total: = 295 Total: = 305 Background: ============================ Hero System writeup by Chad Riley