Name: Dawnstar Val Char Cost 20 STR 10 35 DEX 75 20 CON 20 12 BODY 4 18 INT 8 15 EGO 10 23 PRE 13 26 COM 8 15 PD 11 15 ED 11 7 SPD 25 8 REC - 40 END - 32 STUN - Characteristic Rolls: STR: 13-, DEX: 16-, CON: 13-, INT: 13-, EGO: 12-, PER: 13- Run: 6", Swim: 2", Jump: 4", Lift: 400 kg Cost Powers END/Roll 180 75" Flight, 0 End, Not in cramped space (-1/4) 42 x64,000c FTL 19 Self Contained Breathing, LS vs Pressure, Temp, Vacuum 9 Detect Life forms @ Range, 360 degree Imprecise (-1) 96 +120 to Detect, only vs range mods (-1/2), Imprecise (-1) Cost Skills, Talents, Perks Roll 3 Acrobatics 16- 3 Breakfall 16- 3 Criminology 13- 3 Concealment 13- 3 Deduction 13- 30 3 Overall levels Martial Arts (generic) 5 Punch +1 / +3 Strike 4d6 5 Kick -2 / +1 Strike + 4d6 = 8d6 4 Block +2 / +2 Block, Abort 4 Dodge - / +5 Abort 3 Throw +0 / +1 Strike +v/5 83 Flight Ring 4 Telepathic Earplugs 11 Transsuit 100+ Disadvantages 10 CVK 10 Haughty & irritating 5 Love (Drake) OCV: 12; DCV: 12; ECV: 5; Mental Def.: 0; Phases: 2, 4, 6, 7, 9, 11, 12 PD/rPD: 15/ ; ED/rED: 15/ Costs: Char.: 195 Disad.: 25 Powers: + 510 Base: + 100 Exp.: + Total: = 705 Total: = 705 Background: ------------------------------------------------------------------------------- The "Imprecise" limitation on her detect allows her to determine which planet someone is on, but not their exact location. She suffers no range mods for the first 4.7*10^18", or 1,000 Light Years. See Rokk for notes on equipment. ------------------------------------------------------------------------------- Write-up copyright © 1995 by Sam Bell (sam@eng.sun.com) =============================================================================== Character write-up by Sam Bell. Permission granted to duplicate and trasmit, as long as this note is not removed. Send comments to sam@shonen.Eng.Sun.COM ===============================================================================