Name: Doctor Minerva Val Char Cost 25/50 STR 15 20 DEX 30 23 CON 26 10 BODY 0 18 INT 8 11 EGO 2 18 PRE 8 18 COM 4 8 PD 3 8 ED 3 4 SPD 10 10 REC 0 46 END 0 35 STUN 0 Characteristic Rolls: STR: 14/19-, DEX: 13-, CON: 14-, INT: 13-, EGO: 11-, PER: 13- Run: 6", Swim: 2", Jump: 10", Lift: 800kg/25 ton Cost Powers END/Roll !4 Damage Resistance (4 PD/4 ED) 40 20" Flight (NC: 160"); Non-Combat Multiplier: ×8, +10; Non-Combat (MPH): 238; Concentrate: ½ DCV, -¼ 4 5 Mental Defense (7 pts); Add to Total 17 +25 STR; Doesn't Affect Figured: -½ 2 17 7d6 Energy Blast: Uni-beam weapon on wrist.; Range: 175; Versus: ED; Beam Attack: -¼; OIF: -½; No Knockback: -¼; Charges: 16, +0 0 13 Life Support; OIF: -½ (7) Need Not Breathe; OIF: -½ (2) Life Support: High Pressure/Vacuum; OIF: -½ (2) Life Support: High Radiation; OIF: -½ (2) Life Support: Intense Heat/Cold; OIF: -½ Cost Skills, Talents, Perks Roll 3 Acting 13- 24 Danger Sense (Against All Attacks, Self); Works: Against All Attacks, +10; Range: Self, +0 13- 3 English (Completely Fluent w/accent); Literacy: Standard, 0 0 Kree (Native Accent); Literacy: Standard, 0 2 Science: Biochemistry 13- 2 Science: Genetics 13- 2 Science: Molecular Biology 13- 2 Science: Organic Chemistry 13- 3 Scientist 3 Systems Operation 13- 1 Large Spaceships 100+ Disadvantages 10 Distinctive Features: Blue Kree woman in Ms. Marvel outfit.; Concealability: Easily, 5; Reaction: Always noticed & major reaction, +5 15 Hunted: By enemies of the Kree. (8-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 5 Phys. Lim.: Can't breath Earth's atmosphere without help. (Infrequently, Slightly) 15 Psych. Lim.: Superiority complex. (Very Common, Moderate) 15 Psych. Lim.: Urge to create super-Kree race. (Common, Strong) 15 Psych. Lim.: Overconfident (Common, Strong) 20 Psych. Lim.: Duty to the Kree race. (Common, Total) 5 Reputation: Rabid Kree scientist. (8-) 15 Secret Identity 10 2d6 Unluck OCV: 7; DCV: 7; ECV: 4; Mental Def.: 7; Phases: 3, 6, 9, 12 PD/rPD: 8/4; ED/rED: 8/4 Costs: Char.: 109 Disad.: 125 Powers: + 141 Base: + 100 Exp.: + 25 Total: = 250 Total: = 250 Real name: Min-Erva Other known aliases: None Occupation: Scientist and mother of a new Kree race, former spy for the Kree. Current group affiliation: Partner to Captain Atlas. Past group affiliations: Kree Starforce, Kree military. Major enemies: Quasar III, Shi'ar Imperial Guard, Avengers, Skrulls. First appearance: Captain Marvel #50 Origin: Description: Min-Erva is an attractive blue Kree female. She wears a red and blue outfit which resembles that first worn by Ms. Marvel. Explanation of the conversion: Minerva's disadvantages of not being able to breath Earth's atmosphere shouldn't be that much of a problem for her, since her costume normally provides her life support. If she was forced to she could also mix a chemical compound that would allow her to breath on Earth for a short time. History: Min-Erva is an accomplished scientist and spy in the Kree military. She traveled to Earth because she learned that Captain Marvel had a genetic code that might unlock the potential of their race, and wanted to breed with him. As Doctor Minerva she kidnapped Rick Jones, who at the time was the sidekick to the Kree hero, Captain Mar-Vell. Minerva hoped to use Rick as a hostage in order to mate with Mar-Vell and thus enable the Kree to overcome the evolutionary dead-end that it found itself in. Minerva was thwarted by the head of the Kree Science Council, Phae-Dor, who stole Mar-Vell for the War of Three Galaxies before she could complete her plans. Captain Marvel died before she had a chance to follow up on her plans. Min-Erva spent years on Earth, until Captain Att-Lass was sent to return her to Kree-Lar. Minerva had discovered the Psyche-Magnetron and used it to give herself super kree powers. When she met Att-Lass she became attracted to him and allowed him to be enhanced by the Magnetron as well. Before leaving for Kree space they viewed a television broadcast of Quasar III, and thought they recognized his quantum bands as devices that were the prototypes for the nega-bands used by Captain Marvel. Atlas accompanied Minerva to the AIM Weapons Expo and hired AIM to help recreate the bands. AIM decided to send their agent MODAM against Quasar III, but she was defeated (Quasar #9). Undaunted, Atlas and Minerva ambushed Quasar III and attempted to steal his quantum bands, but failed. Quasar III let them go with the promise that they would never return to Earth (Quasar #10). Atlas and Minerva broke into the tomb of Captain Marvel to steal his nega-bands. They faced Quasar III and were captured, but they were all ambushed by the Shi'ar Imperial Guard. The guard were defeated and Minerva and Atlas were taken captive by the Avengers. Atlas was freed from Avengers custody by the Imperial Guardsman Shapeshifter pretending to be Doctor Minerva. Minerva escaped on her own later. Doctor Minerva then joined the Kree Starforce and went to Kree-Lar to fight the Avengers. She survived the detonation of the nega-bomb, but then appeared to die as Atlas committed suicide because he felt betrayed when he learned the Kree Supreme Intelligence was behind the plan for the bomb (Avengers #346-347). It was revealed that Doctor Minerva had survived and was merely hiding with Atlas on an uninhabited planet, where the Silver Surfer stumbled across them. They convinced the Surfer that Atlas was still suicidal and Minerva was taking care of him, but in reality they plan to parent a new superior Kree race, thanks to their enhanced forms and the unlocking of their dormant genes by the nega-bomb (Silver Surfer III #79). Powers: Doctor Minerva is a blue skinned Kree, a race of humanoid aliens from the planet Kree-Lar. They are similar to humans, but stronger thanks to the planet's higher gravity. Minerva was exposed to the Psyche-Magnetron which also granted powers to Warbird. She gained similar powers. She can fly, lift about 50 tons and is more durable then an average Kree. Minerva an accomplished scientist and a fair hand-to-hand combatant. She wears a uniform similar to the one Captain Marvel wore which protects her from harm and the rigors of space, as well as providing her with an atmosphere she can breath while on earth. She has a uni-beam on her wrist. Character created by Marvel Comics. Page layout by Mathew R. Ignash - mathewignash@comcast.net. Last Updated - February, 2002