Name: Hawkman (Katar Hol / Carter Hall) Val Char Cost 30 STR 20 29 DEX 57 25 CON 30 15 BODY 10 23 INT 13 18 EGO 16 20 PRE 10 16 COM 3 15 PD 9 15 ED 10 6 SPD 21 11 REC - 50 END - 43 STUN - Characteristic Rolls: STR: 15-, DEX: 15-, CON: 14-, INT: 14-, EGO: 13-, PER: 14- Run: 6", Swim: 2", Jump: 6", Lift: 1600kg Cost Powers END/Roll 12 4 levels Telescope Vision (+8 vs RM) 15 4d6 Telepathy 0 End, Only vs Birds (-1) 45 25" Flight, x4 non-combat 1/2 End OIF 14 12/12 Armor, OIF, 14- Only from behind (-1/2) 7 1/2 End Str [1] Cost Skills, Talents, Perks Roll 3 Acrobatics 15- 3 Breakfall 15- 3 Persuation 13- 3 Streetwise 13- 3 Criminology 14- 3 Forensic Med 14- 3 Paramedics 14- 2 PS: Archaeology 11- 2 PS: History 11- 2 PS: Police Proceedure (Thanagar) 11- 5 Jab +1 +3 Strike = 13d6 4 Punch +0 +2 Strike +2d6 = 15d6 4 Block +2 +2 Block, Abort 4 Dodge - +5 Abort 3 Throw +0 +1 Strike +v/5 16 4 Damage Classes 6 +3 Damage Classes, OAF "Mace" 30 3 Overall levels 4 English (Thangarian native) 100+ Disadvantages OCV: 10; DCV: 10; ECV: 6; Mental Def.: 6; Phases: 2, 4, 6, 8, 10, 12 PD/rPD: 15(27)/(12) ; ED/rED: 15(27)/(12) Costs: Char.: 199 Disad.: Powers: + 196 Base: + 100 Exp.: + Total: = 395 Total: = =============================================================================== Character write-up by Sam Bell. Permission granted to duplicate and trasmit, as long as this note is not removed. Send comments to sam@shonen.Eng.Sun.COM ===============================================================================