Name: Mojo Jojo Val Char Cost 20 STR 10 15 DEX 15 15 CON 10 8 BODY -4 25 INT 15 15 EGO 10 15 PRE 5 6 COM -2 6 PD 2 3 ED 3 SPD 5 7 REC 30 END 26 STUN Characteristic Rolls: STR: 13-, DEX: 12-, CON: 12-, INT: 14-, EGO: 12-, PER: 14- Run: 4", Swim: 2", Jump: 4", Lift: 400 kg Cost Powers END/Roll 14 2D6 RKA, +3 vs. Range only, (-1 limit) OAF Ray Gun, (-1/2 limit) 8 Charges 9 6PD, 6ED Armor, (-1/2 limit) OIF Costume, (-1/2 limit) 14- Activation 6 1/2D6 HKA Bite, 2X1/2D6 with STR Cost Skills, Talents, Perks Roll 11 Climbing 17- 3 Combat Driving 12- (Own Inventions) 3 Computer Programing 14- 3 Concealment 14- 7 Electronics 13- 3 Inventor 14- 7 Mechanics 13- 3 Oratory 12- 8 PS: Tree Travel 17- 3 Scientist 2 Robotics 12- 1 Metallurgy 11- 1 Physics 11- 3 Security Systems 14- 3 Stealth 12- 3 Systems Operation 14- 11 Weaponsmith (All Types) 13- 2 Familiar with Small Arms 2 Familiar with Common Melee Weapons 5 +1 level with Hand to Hand Combat 3 +1D6 to PRE Attacks 4 +2 Hearing and Sight Perception 3 Perk: Lightning Calculator 100+ Disadvantages 4 -2" Running (4" Total) 15 Distinctive Features: Mutant Talking Chimpanzee 10 Public ID 15 Hates Humans, common, strong 20 Must Conquer Townsville, total 20 Hunted 11-: Powerpuff Girls (Superhero Group), more powerful 5 1D6 Unluck 1 Quirk: Must repeat and clarify everything he says at least four times OCV: 5 (6 in HTH combat); DCV: 5; ECV: 5; Mental Def.: 0; Phases: 4, 8, 12 PD/rPD: 6/6; ED/rED: 3/6 Costs: Char.: 66 Disad.: 90 Powers: + 123 Base: + 100 Exp.: + Total: = 189 Total: = 189 Source: The Cartoon Network, "The Powerpuff Girls" Identifying Quote: "I will kill you, and crush you, and destroy you, thereby causing you much pain and suffering, ha, ha, ha!" Background: Townsville's greatest menace began his villainous existence as JoJo, a test animal in the cellar laborotory of the eccentric Professor Utonium. The fracticious chimpanzee escaped from its cage just as the professor was attempting to create the perfect daughter (why the bachelor scientist thought a vat in a laboratory was the best way to do this we aren't sure). At a critical moment, the ape jostled the Utonium's elbow, causing him to spill Chemical X into the mixture. The resulting explosion produced a trio of adorable kindergarten-age girls with unearthly powers. The injured and suddenly self-aware JoJo experienced feelings first of jealousy, then of rejection, then of rage as the professor ignored him and heaped attention instead on the children. JoJo crept away, swearing to avenge himself on the professor's new family and on unfaithful humanity in general. He established a laboratory of his own in an abandoned mountain observatory and began designing the tools he would need to bring mankind to its knees. While Mojo JoJo has the talent, the trappings, and the panache to be the grand supervillian he imagines himself to be, somehow his schemes never function as smoothly as his inventions. Instead of being hidden on the outskirts of town, his "secret" lair is a well-known landmark located in the middle of Townsville's Central Park. Instead of squaring off against exquisitely mucscled interstellar lawmen, JoJo finds himself being thwarted by little girls who are still learning to finger paint. And when he's not terrorizing the city or cooling off in jail afterward, he has to bear the same daily indignities as the other citizens: waiting for the bus, asking a grocery clerk where the eggs are ony to discover he is in the right aisle after all, screaming at kids who've hit a baseball through his window. It's all very humiliating. Perhaps MoJo JoJo could get the respect he deserves by transferring his activities to the player characters' campaign city. Powers and Abilities: Mojo JoJo is a mad inventor of the Lex Luthor school. The lab accident that created his preschool nemeses also imbued the chimpanzee with superhuman intelligence, which enables him to create all sorts of high-tech gizmos with which to terrorize the community: giant robots, massive energy cannon, armored fighting vehicles, and the like. His physical abilities, while above average for a human, are normal for an ape of his age ahd health. The armor and ray gun listed above are merely typical of Mojo JoJo's equipment. He's not a walking arsenal like Doctor Doom, but he usually has an extra weapon, a jet pack, or some sort of vehicle stashed nearby. Disadvantages: MoJo JoJo is living proof that Public ID really is a disadvantage. Superheroes arrive on his doorstep within minutes of a crime being committed -- even when he's not the culprit! Since he can't pass himself off as a mild-mannered human of any profession and since his every exploit is broadcast and rehashed on television, he's virtually a prisoner in his own home. His repetitive speech is one of MoJo JoJo's trademark traits. The ape reiterates, rephrases, and clarifies every statement he utters. It could be a nervous tick left over from his accident. On the other hand, he may think humans are so dumb that he has to repeat himself to be understood. Height: cm (4' 8"), Weight: kg (170 lbs), Sex: Male, Race: Mutant Chimpanzee Appearance: Mojo JoJo's rich bass voice and dashing costume would make him an impressive villain indeed did he not possess the squat body of an ape. He conceals the mass of brain tissue sprouting from the top of his skull with a high-domed white helmet. His white bodysuit is offset by gloves, boots, belt and cape of imperial purple. He wears a sidearm of his latest design in a hip holster. Mojo JoJo's usual demeanor of sulky arrogance is broken by a wide-eyed grimmace when he's about to launch an attack or has hatched some particularly clever scheme. When extremely frustated his cries and curses devolve into monkey-like screeching. Acknowledgement: Mojo JoJo's basic abilities were modelled on the chimpanzee write-up in the first edition Hero System Bestiary by Michael J. Susko, Jr., 1986. My rationale is that Mojo JoJo -- like Lex Luthor -- is normal for his species except for his heightened intelligence and inventive genius. ======================= Hero System write-up by Kevin Scrivner