Name: Namorita Val Char Cost 50/58 STR 40 20 DEX 30 18/23 CON 16 10 BODY 0 10 INT 0 14 EGO 8 18 PRE 8 16 COM 3 12 PD 0 5 ED 0 4 SPD 10 17 REC 0 46 END 0 51 STUN 0 Characteristic Rolls: STR: 19/21-, DEX: 13-, CON: 13/14-, INT: 11-, EGO: 12-, PER: 11- Run: 6/14", Swim: 2/20", Jump: 12", Lift: 25 ton/76 ton Cost Powers END/Roll 7 +5 CON; Limited Power: Only if watered in the last 5 minutes.: -½ 6 Damage Resistance (8 PD/5 ED) 8 Life Support (3) Life Support: High Pressure/Vacuum (5) Breathe in Unusual Environment 5 +8 STR; Limited Power: Only if watered in the last 5 minutes.: -½ 1 30 Multipower (30-pt reserve) u-2 3d6 Drain: Paralysis touch, drains SPD. (Return/turn); Range: 0; Affects: Single Power, +0; Multipower: Fixed Slot; Charges: 8, -½ 0 u-1 6d6 Energy Blast: Acid touch.; Range: 0; Versus: PD; Multipower: Fixed Slot; No Knockback: -¼; No Range: -½; Charges: 8, -½ 0 u-3 Invisibility: Camoflague mode. (Normal Sight, No Fringe); Multipower: Fixed Slot 3 48 Multipower (48-pt reserve) u-4 24" Flight (NC: 48"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 71; Multipower: Fixed Slot; Limited Power: Cannot be used in space or under water.: -¼ 5 u-2 Running (+8", 14", NC: 28"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 24; Multipower: Fixed Slot 3 u-2 Swimming (+18", 20", NC: 40"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 54; Multipower: Fixed Slot 4 2 Radio Listen and Transmit: Communications Pin; OAF: -1 Cost Skills, Talents, Perks Roll 1 Acting 8- 2 Knowledge Skill: Atlantean lore. 11- 0 Atlantean (Native Accent); Literacy: Standard, 0 5 English (Native Accent); Literacy: Literate (if not standard), 1 2 Lemurian (Fluent Conv.); Literacy: Standard, 0 2 Science: Marine Biology 11- 2 Science: Oceanography 11- 1 Swords 100+ Disadvantages 10 Distinctive Features: Mutant; Concealability: Easily, 5; Reaction: Always noticed & major reaction, +5 15 Distinctive Features: Beautiful blonde with ankle wings.; Concealability: Concealable, 10; Reaction: Always noticed & major reaction, +5 20 Hunted: Various enemies. (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 15 Psych. Lim.: Loves/hates Nova. (Common, Strong) 15 Psych. Lim.: Exhibitionist (Very Common, Moderate) 20 Psych. Lim.: Code vs. killing. (Common, Total) 10 Public Identity: Namorita Prentiss 5 Reputation: Minor league hero (8-) 20 Vulnerability: Heat and fire. (2× BODY); Attack: Common, +10 20 Vulnerability: Heat and fire. (2× STUN); Attack: Common, +10 OCV: 7; DCV: 7; ECV: 5; Mental Def.: 0; Phases: 3, 6, 9, 12 PD/rPD: 12/8; ED/rED: 5/5 Costs: Char.: 115 Disad.: 150 Powers: + 135 Base: + 100 Total: = 250 Total: = 250 ''Why did Terrax scream like that? And why did that punk risk suicide by calling me babe?'' - Nita hits it off right away with Nova in New Warriors #1 Real name: Namorita Prentiss Other known aliases: Little Barracuda, Nita, Kymaera, Hard, Tigress Shark. Occupation: Professional hero and student. Current group affiliation: Fantastic Four Past group affiliations: New Warriors, Soldiers of Misfortune, Surf, Defenders, Army of the Goddess. Major enemies: Llyra, Sea Urchin, Psionex, Sphinx, Genecide. First appearance: Sub-Mariner #50 Origin: New Warriors Annual #1 Description: Namorita has feathered wings growing from her ankles. She is 5'6'' tall and has blonde hair. Explanation of the conversion: The two sets of characteristics represent Nita on dry land, and when she is in water for the last five minutes. Although she can survive on dry land indenfintely, water does invigorate her. History: Namorita was initially assumed to be the daughter of Namora and her mate, Talan, but it was later revealed that she was a clone of Namora, created at the hands of Vyrra, the so-called 'banished one'. Namorita grew with the pink skin of her mother (the mark of a hybrid with surface-dweller genes). She lived with her parents in the Atlantean city of Maritanis until her father was killed in a nuclear test. Nita was three at this time. She and her mother were two of the very few survivors. They fled to the Pacific Ocean and settled in Lemuria, where Namora took a human husband. After he was presumed dead, she was involved with a Prince of Lemuria, Merro, slightly annoying Merro's betrothed, Princess Llyra. Nita's mother died by poisoning shortly thereafter, and Merro died mysteriously around the same time. When Llyra took over Lemuria as Empress, she plotted with exiled Atlantean Prince Byrrah (another cousin of Nita and Namor) against Namor. Byrrah captured Nita and blackmailed her into helping the plot against her cousin. Through her own physical limitations, she failed. When Namor foiled the plot, he took Nita and gave her into the custody of a human woman by the name of Betty Dean Prentiss. Prentiss put Nita through high school and helped her learn the ways of the surface dwellers. Nita eventually graduated and went to college. Tiger Shark once kidnapped Namorita but she was rescued by Ms. Marvel (Ms. Marvel #16). Unfortunately, Prentiss was murdered by a renegade scientist. In her honor, Nita assumed her last name. Nita originally majored in theatre when she was in college, but eventually switched to an environmental studies major. While at first, she hid her Atlantean heritage, her friends and classmates now know who she is. While on a field trip for one of her classes, Nita was present when Genetech's latest toy was trying to scoop up some irradiated soil. The soil was combined, and Terrax was reborn. Nova, Night Thrasher, Speedball, Marvel Boy II, and Firestar showed up t stop him, and together they defeated Terrax. Then the Avengers snubbed them by showing up and taking all the credit and 'taking over from here'. Nita joined these ''New Warriors'' to fill a niche in heroing society... young people who want to help out but keep getting no respect from their elders (New Warriors #1). Nita's powers matched her well with Nova, then going by the sobriquet of 'Kid Nova'. Together, they spent a lot of time insulting one another, masking for quite some time their mutual attraction. During this initial time with the New Warriors, Nita was not the team leader yet. She fought with the team against Psionex, Terrax (again), the Sphinx, Gideon, the Force of Nature, Night Thrasher's 80-year-old maid Tai and just about anyone that stood in their way of helping people. However, all was not fun and games for this young woman. She, Speedball, and Darkhawk discovered a salvage operation that was scavenging Atlantean artifacts to be sold to the highest bidder. She took off after the bloke in charge (Swimming Bear/Sea Urchin) and fought him. She lost, and he beat the tar out of her and scalped her. In revenge, Nita donned the Blood Code Carapace and took off after him, straining her relationship with her cousin. The armor has a special significance. The wearer is someone who is going out to kill or be killed. Needless to say, Nita didn't kill Swimming Bear, even tho she came really close to doing so. This crisis didn't help her internal angst regarding how she wasn't keeping true to her Atlantean heritage. After recovering from this episode, and after Night Thrasher quit the team, Nita assumed team leadership as Marvel Boy II was in the clink. She did her best, but her best wasn't good enough. She always tried to do what was right, but the lines of right and wrong were always fuzzy, and more often than not, the team would cause more trouble than they were trying to dispel. In one particular incident, the team was involved with their former enemies, the Force of Nature, in a fight in Trans-Sabal. The good-guy/bad-guy line was so fuzzy that in the end, Nita just pulled out the Warriors, as their interference had only escalated the situation. She was called before a Washington subcommittee after civil war broke out. While she was not deported or otherwise chastized for the Warriors' role in the Trans-Sabal debacle, the team learned that it seems that no one is really interested in peace. Nita's troubles weren't over. She started feeling a little bit off, and the pressure from leading the team was getting to her. She decided to go partying one night, and foolishly got drunk and was taken advantage of by an Asian gent by the name of Ashu, who ran a gang called the Poison Memories. Ashu stole Nita's private book on her company, Oracle Inc. The book included inside info on the families of the New Warriors. As a way to get back at Night Thrasher, the Poison Memories maimed or killed the family members of most of the Warriors. Nita wallowed in guilt over her lack of control leading to the death of Rage's grandmother, the near-death of Angelica's father, the maiming of Richie's brother, etc. She was about ready to blow a fuse at this point. So, she decided to take some time off. However, she had one piece of unfinished business to take care of. She went to the team's Crash Pad to talk to Nova. There, she told him she was leaving for awhile to get her head put on straight and finally admitted her feelings for him through a tender kiss. Still, she couldn't stay, so she left for Atlantis. There, she found out from the Grand Vizier that clones weren't permitted in the city, and she flipped out. Before a great deal of damage could be perpetrated on the Atlantean guards and scenery, she collapsed in much the same way she did when she first met the Mad Thinker (New Warriors #41). The Atlanteans took her to a laboratory, where her condition was diagnosed as similar to the one her cousin had gone through when he had had too much oxygen in his lungs. However, Nita was not to be cooped up in a lab, so she broke free and went into hiding. It took Namor and Vashti to find her, after ransacking the lab and notes of Vyrra, the banished one. They discovered proof that Nita was a clone of Namora, and that her genetics were very unstable because Vyrra had spliced in the genetic material of Atlantean warriors dead for centuries in an attempt to offset some of the problems that Namora had had upon reaching puberty. They didn't know what the result could be. Nita herself knew. She went searching for a new costume, a new identity. She allied herself with the sea, setting herself up as a protector of the weak, one with nature. When Namor found her, he discovered that Nita's skin had turned blue, and she had grown fins on her arms and legs. She also had gotten rather upset about many things. He talked her down, saying that her friends love her, and they'll accept her no matter what. So she departed and returned to the Crash Pad. There, she talked to Nova again, and asked if he could accept her as she was now. He said yes, and they kissed again (New Warriors #44). Nita rejoined the team as Kymaera. Nita participated in the assualt on the home of the Gamesmaster in the Alps where the Gamesmaster mind controlled Shatterstar II and Moonstar into attacking her (New Warriors #46). She also took part in the fight against the Sphinx after being lost in an alternate world for a little bit. Nita remained with the team, cultivating her relationship with Nova, until the team took on a group called the Soldiers of Misfortune, who were super agents of an originization called Undertow. The Warriors had gone to the Rwandan refugee site to help with supplying the refugees with food and medicine. There, the Soldiers of Misfortune attacked. The Warriors took a beating, and several members of the team were kidnapped, including Nita, Speedball, and Firestar. The rest of the team tracked them down, but Nita could not be rescued. Protocol, the leader of the Soldiers of Misfortune, had had her implanted with a bit of hardware that stole voluntary control of her body from her, leaving her aware of what his people were making her body do. The hardware also allowed for limited teleport capabilities. As a member of the Soldiers of Misfortune, Nita's only name was 'Hard'. She wasn't allowed to speak or otherwise do anything to escape. Her body wasn't under her control. On her fifth mission with the Soldiers of Misfortune, along with her fellow captive/operatives, they ran across the Warriors again. Rich, having lost his powers, was flying Power Pack's smartship Friday toward her location and got it stuck. She overrode her programming to save the ship, but she was teleported away by Undertow before Richie could rescue her. Nita remained a Soldiers of Misfortune agent until the Mad Thinker engineered her escape by using Night Thrasher and Rage (New Warriors #74). Nita returned to the team long enough to see Richie regain his powers (New Warriors #75). Unfortunately, the disappearance of her cousin forced her to return to Atlantis to rule in his stead, acting as if he's merely away, and not actually dead, as it is widely believed he is (Silver Surfer #124). Once Namor returned Nita tried to return to her life on the surface world, but she discovered that she was changing again. During this change she broke up with Nova, who she believed saw her as a monster (Nova #1). She returned to her original skin color, and lost the webs on her hands and angle and elbow fins (Nova #2). She eventually ended up rejoining the New Warriors. She started a romantic relationship with the Human Torch II of the Fantastic Four and allowed fellow Warrior Bolt II to move in with her as a favor to him. Her powers continued to develop, as she gained the ability to become invisible, paralyse people with her touch, and excrete acid. When the other members of the Fantastic Four were lost in the Negative Zone and Namor went on a rampage again, Nita responded to the call for help and joined the Fantastic Four along side the She-Hulk and Ant-Man II. They were about to bring Namor back to his senses. Note: In the alternate timeline depicted in Fantastic Four Unlimited #6, the Fantastic Four died during the rocket trip that gave them their powers. In that reality Namor conquored the United States and Namorita was a member of his royal court. Note: In the alternate time line depicted in New Warriors #11 to #13 Nita was depicted as being a full Atlantean, and was an aid to king Namor. Trivia: Nita is the only founding member of the New Warriors who has never had her own comic book series. Trivia: On the tarot deck used by Doctor Strange, Nita is the High Priestess. Trivia: When Nita was working against her will with the Soldiers of Misfortune she went by the codename Hard, and was partnered with another agent called Fast. That made them the villain duo ''Hard and Fast''. Powers: Namorita's is an amphibian humanoid, with powers similar to her cousin, Namor. She can fly or swim using the wings on her ankles, has superior strength enabling her to lift 50 tons on land. She becomes invigorated when in water or extreemly wet and can lift 75 tons in these conditions. Since her last metaporphsis Namorita has displayed the ability to become invisible, generate acid from her hands as well as a chemical that paralyses living things. Character created by Marvel Comics. Champions rules conversion by Mathew R. Ignash - mignash@rust.net. Last Updated - July, 2001