Name: Quasar (3) Val Char Cost 90 STR 80 15 DEX 15 45 CON 70 22 BODY 24 15 INT 5 15 EGO 10 15 PRE 5 10 COM 0 18 PD 0 18 ED 9 3 SPD 5 27 REC 0 90 END 0 90 STUN 0 Characteristic Rolls: STR: 27-, DEX: 12-, CON: 18-, INT: 12-, EGO: 12-, PER: 12- Run: 6", Swim: 2", Jump: 18/25", Lift: 6400 ton Cost Powers END/Roll 90 Modified Characteristic: STR; Reduced END: Half, +¼; Double Knockback: +¾ 66 Armor (22 PD/22 ED) 55 Imperial Guard Flight Ring; IIF: -¼ (3) Radio Hearing (20) Mind Link: Other Guardsmen/Tactical Command; Minds: Related Group, +10; Number of Minds: 32, +25; Distance: Any, +5; Dimension: Current, +0; Link with: Those with Mind Link, -1 (20) 10" Flight (NC: 20"); Non-Combat Multiplier: ×2, +0 2 (3) Absolute Time Sense (3) Bump of Direction (20) Universal Translator 12- 30 Life Support (total) 30 Damage Reduction (Physical, 50% Resistant) 20 Knockback Resistance (-10") 12 Superleap (+7", 25", NC: 100"); Non-Combat Multiplier: ×4, +5 1 10 Lack of Weakness (-10 to Roll) 5 Ultraviolet Vision 5 Power Defense (5 pts) 5 Flash Defense (Sight, 5 pts) Cost Skills, Talents, Perks Roll 20 Imperial Guardsman Training/Perks (20) !(1) Paramedic 11- (5) Imperial Guardsman (5) Money (Well Off) (5) Interrogation 13- (2) Knowledge Skill: Imperial Guard 11- (2) Knowledge Skill: Shi'ar Law 11- 21 Brawling (4) Punch (OCV 0, DCV +2, 20d6) (5) Roundhouse (OCV -2, DCV +1, 22d6) (4) Low Blow (OCV -1, DCV +1, 2d6 NND) (4) Disarm (OCV -1, DCV +1) (4) Kidney Blow (OCV -2, DCV 0, 1d6+1 HKA) 15 +3 level w/HTH Combat 100+ Disadvantages 10 Hunted: Enemies of Shi'ar (8-); Capabilities: As Powerful, 10; Non- combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 15 Distinctive Features: Enormous Being with Night black skin speckled with starlike markings.; Concealability: Concealable, 10; Reaction: Always noticed & major reaction, +5 10 Enraged: When Honor questioned (11-, 8-); Circumstances: Uncommon, +5 10 Hunted: Enemies of Shi'ar Empire (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 20 Code of Chivalry (Common, Total) 15 Reputation: Imperial Guardsman (11-, Extreme) 20 Sworn to remove the Blight on his people cause by the actions of Quasar II (Very Common, Strong) 15 Watched: Imerial Command (14-); Capabilities: More Powerful, 15; Non- combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0 10 Reputation: Traitor (8-, Extreme) 5 Rivalry: Smasher; Situation: Professional, 5; Position: Equal, +0; Rival: NPC, +0 15 Secret Identity: D'mond S'ton 10 Watched: The B'loc Elders (11-); Capabilities: As Powerful, 10; Non- combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0 OCV: 5; DCV: 5; ECV: 5; Mental Def.: 0; Phases: 4, 8, 12 PD/rPD: 40/22; ED/rED: 40/22 Costs: Char.: 223 Disad.: 155 Powers: + 384 Base: + 100 Exp.: + 350 Total: = 607 Total: = 605 Background: D'mond is the second B'loc asked to join the Imperial Guard. Actually, the B'loc elders, who felt that their race had lost honor and face when the first (second really) Quasar turned traitor. The first Quasar, whose real name was Sard'nyx had his name whiped from his peoples memory. His name is not spoken. The second B'loc to serve also took the name Quasar in order to restore te honor of the name bestowed upon the B'loc champion. What many do not know is that D'mond is really the younger brother of the traitorous Sard'nyx. Oh what a tangled web we weave... The original Quasar was reported slain but intruth escaped. He will most likely cause problems for D'mond in the future. Altered to fit my campaign. Quasar (II?) was the colussus looking traitor in the imperial guard, his skin looked like a starlit sky I believe he passed away or was exiled, my version is from the same planet in the Shi'ar Empire. Height: 250cm (8'2"), Weight: 500kg (1,100 lbs), Sex: Male, Age: 114, Race: B'loc Appearance: Quasar, Like all of the B'loc is a large physically powerful being with skin that resembles a starry sky. Unlike his predecessor his hair and eyes are blue (no pupils or irises) and he wears a white costume (very similar to the first Quasar's yellow one) with gold trim. =============================================================================== Character write-up by Chad Riley