Name: Shocker (Herman Schultz) Val Char Cost 15 STR 5 17 DEX 21 18 CON 16 13 BODY - 10 INT - 10 EGO - 18 PRE 8 10 COM - 8 PD 5 8 ED 4 5 SPD 23 7 REC - 36 END - 30 STUN - Characteristic Rolls: STR: 12-, DEX: 12-, CON: 13-, INT: 11-, EGO: 11-, PER: 11- Run: 7", Swim: 2", Jump: 3", Lift: 200kg Cost Powers END/Roll 2 + 1" running 30 +50 Str, 0 End, OIF, Only vs Grab/Entangle (-1) 16 8/8 Armor OIF 40 20/20 Forcefield, 0 End OIF 60 90 active point Multipower OIF "Vibro-bands" 6-u 12d6 Energy Blast 0 End 4-u +15d6 Hand Attack 0 End 4-u 3d6 Penetrating RKA, 0 End, No Rng Cost Skills, Talents, Perks Roll 3 Lockpicking 12- 3 Inventor 11- 3 Security Systems 11- 24 3 Combat levels 100+ Disadvantages OCV: 6; DCV: 6; ECV: 3; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 36/28; ED/rED: 36/28 Costs: Char.: 82 Disad.: Powers: + 195 Base: + 100 Exp.: + Total: = 277 Total: = Background: Small time hood Herman Schultz rolled a 3 on his Inventor skill and created an awesome weapon in a prison workshop and went on to become a small time supervillain. ------------------------------------------------------------------------------ Write-up copyright © 1995 by Sam Bell (sam@eng.sun.com). Permission granted to duplicate and transmit, as long as this note is not removed.