Name: Star Hawk (Aleta) Val Char Cost 33 STR 23 24 DEX 42 40 CON 60 11 BODY 2 20 INT 10 20 EGO 20 20 PRE 10 20 COM 5 15 PD 8 15 ED 7 5 SPD 16 25 REC 20 90 END 5 80 STUN 32 Characteristic Rolls: STR: 16-, DEX: 14-, CON: 17-, INT: 13-, EGO: 13-, PER: 13- Run: 6", Swim: 2", Jump: 7", Lift: 2425kg Cost Powers END/Roll 28 Elemental Control - Cosmic Powers (28-pt reserve) a-66 24" Flight (NC: 384"); Non-Combat Multiplier: ×16, +15; Reduced END: Zero, +½; Non-Combat (MPH): 714 0 b-29 Force Field (19 PD/19 ED); Reduced END: Half, +¼; Hardened: ×1, ¼ 2 75 Multipower -Cosmic Powers (75-pt reserve) u-7 10d6 Energy Blast; Range: 375; Versus: ED; Armor Piercing: 1, +½ 7 u-7 5d6 Entangle (DEF 5); Range: 375; Area Effect (One-hex): 1 hex(es), +½ 7 u-7 5d6 Flash (Normal Sight); Range: 375; Variable Special Effects: Any, +½ 7 u-7 Images (Normal Sight, 64" radius); Range: 350; Observer PER Penalty: 6, +18 7 u-7 4d6 Energy Blast; Range: 350; Versus: ED; Area Effect (Cone): 10" long, +1; Selective Target: +¼; Affects Desolidified: +½; Double Knockback: +¾ 7 u-22 6d6 Energy Blast; Range: 450; Versus: ED; Area Effect (Radius): 6" radius, +1; No Normal Defense (Force Field or enough Missile Deflection to handle EBs): +1 9 30 Life Support (total) 5 Extra Limbs - Cosmis Wings (1); Number: 1 5 Extra Limbs (2); Number: 2 30 Faster-Than-Light Travel (1000 LY/Year) Cost Skills, Talents, Perks Roll 3 Paramedic 13- 3 Professional Skill: Archeologist 13- 15 +5 level w/Multipower Attacke 3 Acrobatics 14- 3 Breakfall 14- 3 Forensic Medicine 13- 2 Knowledge Skill: Start Systems 11- 2 Knowledge Skill: Cosmic Powers 11- 2 Knowledge Skill: The Afterlife 11- 2 Knowledge Skill: Spaceships and Spacemen 11- 1 Skrull (Basic Conv.); Literacy: Standard, 0 1 French (Basic Conv.); Literacy: Standard, 0 3 Lip Reading 11- 3 Navigation 11- 9 +3 level w/All Ranged Attacks 2 Aeronautics 11- 2 Astrophysics 11- 3 Tracking 13- 3 Absolute Time Sense 3 Bump of Direction 35 Danger Sense (Out of Combat, General Area); Works: Out of Combat, +5; Range: General Area, +10 16- 25 Find Weakness - with Energy Blast; Attack Type: One, +0 14- 30 Universal Translator 18- 100+ Disadvantages 10 Vulnerability to Magic drains/transfers (1½× Effect); Attack: Common, +10 10 Enraged when innocents attacked (11-, 11-); Circumstances: Common, +10 20 Aloof, cold, & distant (Common, Total) 10 Hunts alien conquerer types (Badoon, Skrull, ...) (Common, Moderate) 5 Distinctive Features: No pupil; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0 10 Reputation: No mercy (8-, Extreme) OCV: 8; DCV: 8; ECV: 7; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 34/19; ED/rED: 34/19 Costs: Char.: 260 Disad.: 65 Powers: + 483 Base: + 100 Exp.: + 578 Total: = 743 Total: = 743 Background: ORIGIN: half of the former dual life-form, she's still not sure where or why exactly TACTICS: blast the enemies' leaders COSTUME: indestructible spandex PERSONALITY: aloof, calculating, yet merciful BACKGROUND NOTES: see Guardians & Avengers history =========================================================================== This character write-up created to fit the scope of E. Davis's 'The Justice League of Alabama' campaign and does not necessarily represent an exact reflection of the character as portrayed in the comics. Character write-up by Elliott Davis