Name: Thancrus Val Char Cost 18/34 STR 8 20 DEX 30 19 CON 18 12/13 BODY 4 13 INT 3 13 EGO 6 18 PRE 8 10 COM 0 7 PD 1 7 ED 3 4/5 SPD 10 10 REC 0 38 END 0 37/38 STUN 0 Characteristic Rolls: STR: 13/16-, DEX: 13-, CON: 13-, INT: 12-, EGO: 12-, PER: 12- Run: 6/28", Swim: 2", Jump: 7", Lift: 303kg/2786kg Cost Powers END/Roll 5 Elemental Control: Knight powers (6-pt reserve); Only in Hero ID: -¼ a-5 Armor (4 PD/4 ED); Only in Hero ID: -¼ b-49 3d6 HKA: Vibro-swords (Total 4d6+1); Range: 0; Versus: PD; Armor Piercing: 1, +½; Only in Hero ID: -¼ 7 7 Growth-1 (×2 mass, ×1.2 height); Mass: 0 kg/0.00 lbs; Height: 0 cm/0"; Extra STR: 5; Knockback Reduction: -1; Extra BODY: 1; Extra STUN: 1; DCV Penalty: -1; PER Penalty: +1; Add to Characteristics: Yes; Linked (to Shapeshift): -½; Reduced END: Zero & Persistent, +1 0 39 Running (+22", 28", NC: 112"); Non-Combat Multiplier: ×4, +5; Non-Combat (MPH): 164; Only in Hero ID: -¼ 6 11 Shape Shift (Single Form); Concentrate: ½ DCV, -¼; Extra Time: full phase, -½; Reduced END: Zero & Persistent, +1 0 7 +1 SPD; Linked (to Shapeshift): -½ 9 +11 STR; Only in Hero ID: -¼ 1 Cost Skills, Talents, Perks Roll 3 Acrobatics 13- 3 Breakfall 13- 4 Fast Strike (OCV +2, DCV +0, 8½d6) 3 Knowledge Skill: Chronos and Zoaforms. 12- 4 +2 level w/vibro-swords. 4 Martial Disarm (OCV -1, DCV +1) 3 Stealth 13- 3 Streetwise 13- 100+ Disadvantages 15 Distinctive Features: Horrifying monster in combat form.; Concealability: Easily, 5; Reaction: Extreme, +10 15 Hunted: by anti-Chronos forces. (8-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 10 Phys. Lim.: Is big and has no hands in combat form. (Infrequently, Greatly) 15 Psych. Lim.: Overconfident (Common, Strong) 15 Psych. Lim.: Enjoys his powers. (Common, Strong) 20 Psych. Lim.: Loyal to Chronos. (Common, Total) 5 Rivalry: with the Lost Unit and other Hyperzoanoids.; Situation: Professional, 5; Position: Equal, +0; Rival: NPC, +0 15 Secret Identity: Corperate bodyguard. 5 1d6 Unluck 20 Vulnerability: All mental powers. (2× Effect); Attack: Common, +10 15 Watched: by the Zoalords. (14-); Capabilities: More Powerful, 15; Non- combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0 OCV: 7; DCV: 7 / 6; ECV: 4; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 11/4; ED/rED: 11/4 Costs: Char.: 91 Disad.: 150 Powers: + 159 Base: + 100 Total: = 250 Total: = 250 Real name: Unrevealed Other known aliases: None Occupation: Bodyguard Current group affiliation: Hyperzoanoid Team 5 Past group affiliations: None Major enemies: Guyver I, Guyver III First appearance: Origin: Description: In combat form Thancrus appears to be a large humanoid insect with off white hide. He has swords in place of hands. He stands 7'4'' tall and weighs 404 lbs. Explanation of the conversion: The two sets of Characteristics represent him in human and combat form. History: This type was designed by Doctor Hamilcal Valcus. Thancrus is a high speed combat zoa-type, made to excel in hand to hand combat. Equiped with vibrational hand swords, Thancrus is the deadliest of the Hyperzoanoid Team 5 in close range combat. Powers: Like most zoanoids Thancrus can change from a human form into that of a powerful monster. In his combat form Thancrus is able to lift about 3.3 tons. He can run at about 200 mph. In combat form Thancrus is superhumanly fast and his hands become high frequenzy vibrational swords. Character created by Yoshiki Takaya. Champions rules conversion by Mathew R. Ignash - mathewignash@yahoo.com. Last Updated - July, 2001