Name: Thing (Ben Grimm) Val Char Cost 75 STR 10 17 DEX 21 40 CON 30 25 BODY 20 13 INT 3 16 EGO 12 25 PRE 15 4 COM -3 45 PD 11 45 ED 10 5 SPD 23 22 REC 0 100 END 10 80 STUN 0 Characteristic Rolls: STR: 24-, DEX: 12-, CON: 17-, INT: 12-, EGO: 12-, PER: 12- Run: 7", Swim: 2", Jump: 12", Lift: 800ton Cost Powers END/Roll 5 EC-cosmic ray mutation a-3 1 level Density Increase; persistent, +1; always on, -1/2 (x2 mass, +5 STR, -1" KB, +1 PD/ED) b-40 Damage Resistance 45/45 c-58 +50 STR; 1/2 END, +1/4 8 END d-25 +15 CON e-5 +5 BODY f-12 +17 PD g-21 +26 ED 15 25% P/E Dmg Reduction 9 LS: pressure, temperature, radiation 10 Lack of Weakness 7 LS: self-contained; 10 minute max, -1/2 37 Area Effect Cone on 37 STR, +1 2 +1" running Cost Skills, Talents, Perks Roll Boxing, Football, Wrestling maneuvers 4 Block +2/+2 Block, Abort 3 Jab +2/-1 STR Strike 3 Punch +1/+0 STR+2d6 3 Clinch -1/-1 Grab, +10 STR 5 Hook -2/+1 STR+4d6 4 Escape +0/+0 +15 STR vs Grabs 3 Slam +0/+1 STR+v/5; Target Falls 3 Climbing 12- 13 Combat pilot 17- 6 TF: planes, heli- copters, small space 3 Disguise 11- 3 Paramedic 11- 3 Streetwise 14- 8 +1 with combat 5 +1 Hand-to-Hand 3 +1 with hook 100+ Disadvantages 10 Public ID: Ben Grimm 15 Psych lim: code vs killing (com, str) 15 Overconfident (vc,m) 10 Hates his altered form (com, mod) 15 Doesn't give up (c,s) 5 Hunted: Yancy Street Gang (Less, NCI, 8-) 20 DF: Not concealable, major reaction 15 DNPC: Alicia Masters (inc., 8-) OCV: 6; DCV: 6; ECV: 5; Mental Def.: 0; Phases: 3, 5, 8, 10, 12 PD/rPD: 45/45; ED/rED: 45/45 Costs: Char.: 162 Disad.: 105 Powers: + 321 Base: + 100 Exp.: + Total: = 483 Total: = 205 Background: Ben Grimm was an ace test pilot flying an experimental spacecraft with three others (Reed Richards, Sue Storm, Johnny Storm) when it was bombarded with cosmic rays. After a crash landing, the four discovered they'd acquired unique superhuman powers. Ben also found he'd acquired a monstrous appearance. The foursome decided to use their fantastic powers to fight evil. Identifying Quote: "It's clobberin' time!!!" Writer's Notes: The AoE on Thing's STR represents the "thunderclap" maneuver that you often see a 'brick' do to clear a large number of lesser opponents from an area. The 37 with a +1 advantages brings it to 75 active, which is his full STR-- whether he punches someone with 75 or "punches" a group with 37 he puts the same effort into it. Note that I also could have done this as a 37 STR TK with AoE and no range. Thanks to Sam Bell for lots of neat ideas from his version of Thing and to George Ruban for helpful criticism. -------------------------------------------------------------------------------- Write-up copyright © 1995 by Tim Larson (spock@courtave.net); Permission granted to duplicate and transmit, as long as this note is not removed.