Name: Zero-G Val Char Cost 8 STR -2 14 DEX 12 20 CON 20 10 BODY 0 13 INT 3 10 EGO 0 10 PRE 0 12 COM 1 8 PD 6 8 ED 4 4 SPD 16 8 REC 4 40 END 0 24 STUN 0 Characteristic Rolls: STR: 11-, DEX: 12-, CON: 13-, INT: 12-, EGO: 11-, PER: 12- Run: 6/8", Swim: 2/4", Jump: 2", Lift: 76kg Cost Powers END/Roll 6 3d6 Aid (Fade/turn, Max. 18); Range: 0; Affects: Single Power, +0; Concentrate: Throughout & 0 DCV, -1; Extra Time: full phase, -½ 1 10 Armor (4 PD/4 ED); Only in Hero ID: -¼ 10 Clinging (Clinging STR +0); Special Effect: Gravity 4 Instant Change; Clothes: One Set, 5; Incantation: Instant Power, -¼ 4 Running (+2", 8", NC: 16"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 6 2 2 Swimming: Swim fins on underwater costume. (+2", 4", NC: 8"); Non- Combat Multiplier: ×2, +0; Non-Combat (MPH): 6; Only in Hero ID: -¼ 1 11 Elemental Control (11-pt reserve); Special Effect: Gravity a-10 8" Flight (NC: 16"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 24; Limited Power: No non-combat multiplier.: -¼; Reduced END: Zero, +½; Special Effect: Gravity 0 b-11 Hand-To-Hand Attack: High-G punch (5d6, Total 6½d6); Range: 0; Special Effect: Gravity; Reduced END: Zero, +½; Special Effect: Gravity 0 c-95 Telekinesis (STR 60); Range: 1010; Manipulation: Coarse, +0; Affects All Parts: -¼; Special Effect: Gravity; Limited Power: Low range (one quarter normal.): -¼; Concentrate: Throughout & ½ DCV, -½; Reduced END: Half, +¼; Area Effect (Radius): 11" radius, +1; Special Effect: Gravity 9 15 Life Support; Only in Hero ID: -¼ Need Not Breathe; Only in Hero ID: -¼ Life Support: High Pressure/Vacuum; Only in Hero ID: -¼ Life Support: High Radiation; Only in Hero ID: -¼ Life Support: Intense Heat/Cold; Only in Hero ID: -¼ Cost Skills, Talents, Perks Roll 3 Acrobatics 12- 1 Science: Marine Biology 8- 1 Science: Physics 8- 3 Stealth 12- 100+ Disadvantages 5 Distinctive Features: Colorful costume.; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0 20 Hunted: Various enemies. (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 20 Normal Characteristic Maxima 15 Phys. Lim.: Minor (Frequently, Greatly) 10 Psych. Lim.: Develops crushes on older women. (Common, Moderate) 10 Psych. Lim.: Trying to prove himself to be an adult. (Common, Moderate) 10 Psych. Lim.: Bosses his siblings around. (Common, Moderate) 20 Psych. Lim.: Code vs. killing. (Common, Total) 5 Rivalry: Siblings; Situation: Professional, 5; Position: Equal, +0; Rival: NPC, +0 15 Secret Identity: Alex Power 10 2d6 Unluck 10 Watched: by parents. (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Mild, -5 OCV: 5; DCV: 5; ECV: 3; Mental Def.: 0; Phases: 3, 6, 9, 12 PD/rPD: 12/4; ED/rED: 12/4 Costs: Char.: 64 Disad.: 150 Powers: + 186 Base: + 100 Total: = 250 Total: = 250 Real name: Alex Power Other known aliases: Gee, Powerhouse II, Powerpax, Mass Master II, Destroyer III, Smart Alex. Occupation: Student and adventurer. Current group affiliation: Power Pack, reserve member of the New Warriors. Past group affiliations: New Warriors Major enemies: Snarks, Sphinx. First appearance: Power Pack #1 Origin: Power Pack #1 Description: Alex is young man with blonde hair. Explanation of the conversions: The Incantation to activate his Instant Change is saying "Costume On" or "Costume Off". [Power Pack #1] History: Alex was granted his power by a dying Kymelian, along with his brother and two sisters. First gaining the power over gravity he took the codename Gee. They called themselves Power Pack. Power Pack had many adventures, teaming up with Cloak and Dagger, Spider-Man, the New Mutants, and Franklin Richards, plus many others on their own. He has had his powers switched with his siblings several times in the past. With a change in power he also has changed his name to Destroyer III and Mass Master II. Eventually he had his original power returned to him. During his stint with the New Warriors he stole all the powers of his siblings and went by the name Powerpax and later Powerhouse II. Since becoming a reserve New Warrior he only has the powers of Gee again. He recently changed his code name to Zero-G. Note: Alex is in no way connected with the first Powerhouse, who was a member of the Champions of Xandar, or the first Destroyer, who was an Asgardian construct. He is connected with Mass Master and Destroyer II who were both his little brother Jack. Trivia: Alex once had a crush on the villain Typhoyd Mary's alter ego. Powers: Alex has control over the force of gravity. Particular stunts he has mastered include slowly flying, a high-gravity punch, walking on walls and ceilings by attracting himself to them, and negating the effects of gravity on objects he touches. This last power is probably his most impressive. He has routinely been able to degravitize objects like busses, cruise ships the like, although these objects maintain their inertia, making them hard to move about without assistance. With concentration he is able to heal himself and others. Alex was given a suit by the Kymelians that he can summon from another dimension. It acts as insulation and minor body armor, and can optionally come equiped for under-sea and outerspace survival when needed. Character created by Marvel Comics. Page setup by Mathew R. Ignash - mignash@rust.net. Last Updated - October, 2001