|
Welcome to The Stuff Heroes are Made Of, a reference site for Champions The Super Hero Role Playing Game and other Hero System role-playing games. At the bottom of your browser window should be the table of contents (with what I hope are self explanatory links to the rest of this site). If there is not table of contents click here (this, of course, assumes that you're browser support frames). |
|
|||
|
The News Heroes Are Made OfThursday, March 18, 2010This blog has movedThis blog is now located at http://blog.herostuff.net/. You will be automatically redirected in 30 seconds, or you may click here. For feed subscribers, please update your feed subscriptions to http://blog.herostuff.net/rss.xml. Monday, November 30, 20096th Edition
I'm slowly working my way through the 6th Edition Hero Rules. Lots of front-end (character creation) changes, but very few actual game-play changes. Most of the character creation changes, while sounding really extreme, are looking like they will be less intrusive than I had feared from earlier reports. So far, no show-stoppers - so I think once my players decide they want to change I'll be agreeable.
Sunday, July 26, 2009The North Carolina General Assembly sucks!
Well, there you go. As a direct result of the scheme passed by the North Carolina state legislature (the General Assembly) my Associates account has been closed. So, The Stuff Heroes Are Made Of Store is officially closed.
Tuesday, March 11, 2008Secret Skin
A rather good article by Michael Chabon [The Mysteries of Pittsburgh (1988), Wonder Boys (1995), The Amazing Adventures of Kavalier & Clay (2000), The Yiddish Policemen's Union (2007)] on superhero costumes. Secret Skin, An essay in unitard theory.
Saturday, February 23, 2008Good News, Bad News - I'm the News with the Gun!
As many of you are probably aware, Hero Games has decided to cease publication of Digital Hero - I guess the sales just weren't there. This is shame as Digital Hero put out a lot of nifty Hero content that would have been unlikely to have been otherwise seen. Hopefully, at some point and time, Hero Games will resurrect it's e-'zine.
In the meantime, I'm pretty stoked by the fact that the old Haymaker! gang has decided to get active again in response to the unfortunately demise of Digital Hero. Most of the old guard has returned, and few new folks have joined the fold, so it should be gas. Next up, high-weirdness from the boys and girls at Hero Games. In case you haven't heard they've made a couple of interesting announcements this past week. First off, Cryptic Studios has latched onto the Champions & Dark Champions Universe as the setting for their next MMOG, so look forward to seeing Champions Online sometime in the near future. Secondly, Steve Long and company have announced Hero System 6th Edition will be released August of 2009. What's changing? That's still up in the air, but there's a ridiculously active set of forums over on the Hero Games Discussion Board, and Steve has thrown down the gauntlet with his statement that "there are no sacred cows" so all bets are off. Apparently, when he was first hired to write 5th edition, he had some limitations (Can't change sacred cows, -1/2) placed on what he could and could not change and, even though the book that was eventually published was actually published by his company, it still reflected those limitations. So, if you want to get your two cents in on 6th edition, get thee over to the boards. Friday, October 05, 2007Amazon is Watching
I've been playing around with some of the new wigets that Amazon has created for it's Affiliates program. If you rest your mouse-cursor over some of the links showing up in this page you might see is floating box appear with a link to an a book that Amazon thinks is relevant to the highlighted text. It's kind of a neat (from my perspective) but it's not without flaws. I've already noticed a few "odd" selections popping up that I'm hoping I can correct with a little bit of fine tuning. The oddest one I've seen so far is the link it created for Champions Universe which leads to, instead of the book Hero Games has produced, something entitled How I Became Champion of the Universe - a kids book about wrestling. Go figure. (Even odder, it doesn't seem to pick out that actual book title for linkage)
I'l keep working with the widget to see if I can get more accurate results out of it. In the meantime, here a bunch of not quite random words just to see what pops up: Hero System, Hero Games, Champions, Fantasy Hero, Star Hero, Pulp Hero, Role-Playing Game, RPG, Superhero, Spoon!, Heroes, Dice, Cosmic Ju-Ju. No News is Good News?
They (whoever "they" are) say that no news is good news. Unfortunately, No news is also dull. So, what's been going on in my gaming end of the gaming world? Not much really, although (wonder of wonders) I've once again got a regular group together and am currently running Fantasy Hero (yay!).
I've taken an odd approach to this Fantasy Hero campaign, based on the idea that (prepare yourself Herophiles, I'm about to utter a blasphemy) there are some good things in classic Dungeons & Dragons (by classic, I mean anything prior to 3rd edition). So, with this thought in mind, I cobbled together a few campaign guidelines designed to encourage my players to build characters that are reminiscent of the classic D&D archetypes and have started running sessions based heavily upon (ie. lifted nearly in whole) some of the great old xD&D modules. I'm having a blast (and the players seem to be having fun as well). I do, however, wonder if any of my players have recognized what I'm doing yet (even though I've not told the players what it is, the PCs are currently fighting their way through one of the most famous "dungeons" even published). I guess eventually one of them will mention something. Archives07.2004 01.2005 05.2005 06.2005 07.2005 09.2005 11.2005 01.2006 02.2007 05.2007 10.2007 02.2008 03.2008 07.2009 11.2009 03.2010 |
|
||
|